New Game Round-up: Spielworxx Invites Reformation, Bauza Revisits Armada, and Alderac Blames You

New Game Round-up: Spielworxx Invites Reformation, Bauza Revisits Armada, and Alderac Blames You
Board Game Publisher: Spielworxx
• Uli Blennemann from Spielworxx says that the publisher will release "a Reformation/Luther game" from designers Jason Matthews and Christian Leonhard in late 2016. Asked how "heavy" the game will be, Blennemann answered, "As light as possible but the topic means it will be a complex game — complex and elegant with lots of flair."

• Designer Antoine Bauza has worked on and off on the 7 Wonders: Armada expansion for years. Here's a BGG News note about the "second" 7 Wonders expansion from July 2011 — man, were my posts different back then! — and again from September 2012. Well, apparently work is now continuing once again:


• Bauza also mentions this project:



Board Game: Smash Up: It's Your Fault!
Board Game: Pretense
• I've already covered a few upcoming 2016 releases from Alderac Entertainment Group, and now AEG has another trio of offerings, starting with the ninth Smash Up title — Smash Up: It's Your Fault!, featuring the player-chosen factions of Sharks, Superheroes, Greek Myth, and Dragons, and due out in March 2016.

• Also due in March 2016 from AEG is Jason Tagmire's Pretense, which the designer previously released through his own Button Shy brand. Here's an overview of that title:

Quote:
Pretense is a game night social metagame, essentially a game that you play DURING other games. You have a secret role and a secret objective, and if you accomplish it, you gain a point AND you steal someone's role. With that role you can try to gain more points and more roles. The game plays from 2-12 and is great on a good-sized game night with about 5-6 people.
• For April 2016, AEG continues its trend of jokey titles a là Game of Crowns with Twilight Squabble, a quick-playing two-player card game from Flock's David J. Mortimer. A summary:

Quote:
Relive the entire Cold War in ten minutes with Twilight Squabble!

In 1947, the superpowers of the United States of America and the Soviet Union began a new sort of conflict, a struggle in the twilight of World War II. This war centered on the increasing development of nuclear weapons, and as the years passed it seemed like the war would never end — but no one wants to play a card game for decades. Thus, this game presents an abridged version of the Cold War — less of a twilight struggle and more of a twilight squabble...
Board Game: Twilight Squabble


• AEG has also teased...something...for Gen Con 2016 that features artwork by J Hause:

External image

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