Well, to my surprise the game is now available in Germany, and the publisher, Ravensburger, has posted rules for this game and many other titles on its early 2014 release schedule. Thus, you can now learn how to abluxx someone else in detail:
As soon as the deck runs out of cards or a player has no cards in hand, the game ends immediately, even if the player would normally abluxx an opponent. Each player scores one point for each card on the table in front of him, then loses one point for each card in hand. Whoever has the highest score wins. If players wish, they can play multiple rounds and sum their scores over the rounds to determine a winner.
• Looking at the rest of Ravensburger's line-up in the first half of 2014, we have yet another version of Andrew and Jack Lawson's Make 'n' Break series of games, specifically Make 'n' Break Circus, with players competing head-to-head to build structures consisting of five blocks, one tiger and one panther. Be sure to wear padded clothing!
• And in a similar vein, Ravensburger has yet another version of Scotland Yard, one first released in 2011 as Mister X: Flucht durch London and now being rereleased as Scotland Yard: Die Jagd nach Mister X. In this game, everyone takes a turn as Mister X, scoring points for the movement tickets they collect from the detectives. Unlike in the original Scotland Yard, in this game Mister X is mostly visible, going undercover for only one turn during the game. After everyone takes a turn trying to evade the detectives, players compare points to see who wins.
• Tap the Frog, based on the app of the same name, is a game collection from Heinz Meister in which players bounce balls off the table into a grid within the bottom of the box. Land your ball on a frog — particularly one matching your ball color — and you score. Just stay away from the pirate!
• Ravensburger has also released a new version of Leo Colovini's Cartagena, a masterpiece of streamlined design. For those who haven't played, a summary of what's going on:
To move a pirate, you need to play a card from your hand. Each card bears one of six symbols (dagger, pirate hat, etc.), and when you play a card, you move one of your pirates forward to the matching symbol in the tunnel, leapfrogging over matching symbols where another pirate already stands. The only way to get more cards, however, is to move backwards; more specifically, you move one of your pirates backwards to the first space that holds one or two pirates, drawing one or two cards after doing so. Each turn, you take 1-3 actions, whether moving forward or backward or both.
When you move a pirate to the end of the track, it jumps on the sloop where it must await the other pirates in its crew. With every step toward victory, though, you have fewer and fewer pirates to move each turn, possibly locking you in to actions you don't want, so be sure to plan ahead and not leave yourself empty-handed!