New Game Round-up: Previews at Gen Con 2016 — New Doom, Tickets for Tots, and Inventing Bit By Bit

New Game Round-up: Previews at Gen Con 2016 — New Doom, Tickets for Tots, and Inventing Bit By Bit
Board Game: DOOM: The Board Game
• The pre-Gen Con 2016 announcements continue, with Fantasy Flight Games announcing DOOM: The Board Game, an adaptation of the Bethesda Softworks and id Software, for demo at the convention ahead of a Q4 2016 release.

Now, FFG released Doom: The Boardgame by Kevin Wilson and company CEO Christian T. Petersen back in 2004, but the publisher notes that aside from the asymmetrical play and a customizable Invader deck, this new design from Jonathan Ying is almost completely new: "It is designed capture the feel of the video game's most recent incarnation, complete with fast-paced action, aggressive combat, relentless suspense, and even Glory Kills that allow marines to swiftly execute wounded demons and recover damage at the same time."


Board Game: DOOM: The Board Game


Board Game: Ticket to Ride: First Journey (U.S.)
• Another pre-Gen Con 2016 (sort of) surprise comes from Days of Wonder, this being Alan R. Moon's Ticket to Ride: First Journey. I say "sort of" because this title is being released exclusively at the Target retail chain in the U.S., and Target initially had an embargo date for July 31, 2016 — the day that the game will go on sale (MSRP $35) — but a few Target stores released the game ahead of time, so now Days of Wonder has published details on the gameplay:

Quote:
Ticket to Ride: First Journey takes the gameplay of the Ticket to Ride series and scales it down for a younger audience.

In general, players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets. In more detail, the game board shows a map of the United States with certain cities being connect by colored paths. Each player starts with four colored train cards in hand and two tickets; each ticket shows two cities, and you're trying to connect those two cities with a contiguous path of your trains in order to complete the ticket.

On a turn, you either draw two train cards from the deck or discard train cards to claim a route between two cities; for this latter option, you must discard cards matching the color and number of spaces on that route (e.g., two yellow cards for a yellow route that's two spaces long). If you connect the two cities shown on a ticket with a path of your trains, reveal the ticket, place it face up in front of you, then draw a new ticket. (If you can't connect cities on either ticket because the paths are blocked, you can take your entire turn to discard those tickets and draw two new ones.)

If you connect one of the West Coast cities to one of the East Coast cities with a path of your turns, you immediately claim a Coast-to-Coast ticket.

The first player to complete six tickets wins! Alternatively, if someone has placed all twenty of their trains on the game board, then whoever has completed the most tickets wins!
My understanding is that Ticket to Ride: First Journey will be available for demo games at Gen Con 2016, but not sold there. We'll see!


Board Game: Ticket to Ride: First Journey (U.S.)


Board Game: Legendary Inventors
• Finally (for now) is Legendary Inventors from Frédéric Henry and Bombyx, with this design sounding similar to Henry's The Builders in the way that players apply the skills of their workers, but now all players both compete and cooperate to finish building things. Here's an overview of Legendary Inventors, which will be available for demo at Gen Con 2016 ahead of its Q4 2016 release date:

Quote:
Lead a team of history's greatest minds to glory in Legendary Inventors, a game in which 2-5 players each captain a group of four inventors working to bring their knowledge to life by creating useful objects to improve the world. Compete against rival teams to patent inventions and work to improve the knowledge of your inventors. The inventing team who has patented the most inventions or who has the smartest inventors wins.

In more detail, the game takes place over three ages, with each age representing a different period of technological advancement and those inventions becoming more complex in each subsequent age. On a turn, you either send one of your inventors to work on an invention or refresh your inventors to make all of them available again. When you send an inventor to work you apply that character's skills — Albert Einstein has a starting skill of four Physics, for example, while Johannes Gutenberg has a starting skill of two Mechanics — against the needs of the invention, marking off what you've done with colored cubes.

When an invention is complete, the three players who have contributed the most reap the rewards of its completion! Players can choose to acquire and patent the invention by placing the invention card face up in front of them, or they earn reward tokens to upgrade their inventors, gain extra victory points, and even add additional knowledge to an invention.

As soon as all but two inventions in an age are complete, that age ends and a new one begins. After the third age, the team of inventors with the most victory points wins!
Board Game: Legendary Inventors

Related

Origins Game Fair 2016 — Part 2

Origins Game Fair 2016 — Part 2

Jul 27, 2016

[Ed. note: Head here for the first half of Mary Prasad's report from the 2016 Origins Game Fair. —WEM]Food!As usual, many trips were made to the North Market. Hot Chicken Takeover was as good...

New Game Round-up: New Mansions to Explore, Digital Cards to Purchase, and Tasty Cupcakes to Save

New Game Round-up: New Mansions to Explore, Digital Cards to Purchase, and Tasty Cupcakes to Save

Jul 26, 2016

• Pre-Gen Con 2016 announcements continue from Fantasy Flight Games, with the revelation that Mansions of Madness: Second Edition from Nikki Valens, based on the original Corey Konieczka...

Designer Diary: The Networks, or Plugging at MacGuffins

Designer Diary: The Networks, or Plugging at MacGuffins

Jul 25, 2016

What follows is the long, sordid design history of The Networks. It's been a wild journey over the past six years, starting with me fumbling around in the dark as a part-time hobbyist game...

New Game Round-up: Cosmic Thrones Encounter Westeros, Invaders Arrive in Érin, and Thieves Invite Suspicion

New Game Round-up: Cosmic Thrones Encounter Westeros, Invaders Arrive in Érin, and Thieves Invite Suspicion

Jul 23, 2016

• The sixth season of the Game of Thrones television series has ended, but before too long players will have a new way to re-enact all the struggles of that show thanks to Game of Thrones: The...

Asmodee in Negotiations to Acquire F2Z Entertainment

Asmodee in Negotiations to Acquire F2Z Entertainment

Jul 22, 2016

Following Asmodee's acquisitions of Days of Wonder (BGG News story) and Fantasy Flight Games (story) in 2014 and the worldwide English rights to Catan (story) in 2016, many people have wondered...

ads