New Game Round-up: Omens for Elder Signs, New Cases for Sherlock Holmes, and a Return Journey for Wrath of Demons

New Game Round-up: Omens for Elder Signs, New Cases for Sherlock Holmes, and a Return Journey for Wrath of Demons
Board Game: Elder Sign: Omens of the Pharaoh
Elder Sign, which debuted in 2011, has a new expansion due out in early 2018 from Fantasy Flight Games: Omens of the Pharaoh, which as you can tell from the cover are not good, but that shouldn't be surprising given that no one ever perceives omens that deliver ice cream or offer back massages. An overview of what you'll find:

Quote:
An eternal tyrant struggles to return to life from beneath the scorching sands of Egypt in Omens of the Pharaoh, the newest expansion for Elder Sign, a cooperative dice game that takes a team of investigators into the dark corners of H.P. Lovecraft's terrifying mythos. Based on the ''Dark Pharaoh'' expansion for the ''Elder Sign: Omens'' app, a team of investigators must travel to Cairo and join an expedition to stop the rise of the Dark Pharaoh Nephren-Ka. This dread ruler seeks to return from beyond the grave and continue his blood-soaked reign of terror. What otherworldly forces have preserved Nephren-Ka for all this time, and how can such a being be stopped?
Board Game: Journey: Wrath of Demons
• In 2013, then-new Hong Kong-based publisher Marrow Production ran a Kickstarter campaign for Journey: Wrath of Demons, shipping the base game in 2015 (a year after the previously announced release date) and posting somewhat monthly updates since that time about progress on two expansions that were part of the original crowdfunding campaign.

Now Edge Entertainment, which Asmodee acquired in early 2017, will release the base game anew in February 2018. Here's a description of the setting and gameplay:

Quote:
In a world overrun by demons, four pilgrims chosen by fate risk their lives to undertake an arduous journey across Terra to find the lair of the Bull Demon King. Each is driven by their own motives, but together they share the same goal: to banish the demons from this world.

Welcome to ''Journey: Wrath of Demons'', a cooperative game for 1 to 4 players. You play as the four pilgrims, while the game AI controls your enemies, the fearsome Bull Demons. You experience the pilgrims' misfortunes and victories as they battle the Bull Demon King and his Demon hordes on their journey across Terra.

Rooted deep in Chinese mysticism, the karma system allows for different playing styles, rewarding the virtuous, but corrupting the wicked. Will your pilgrims gain the skills, weapons and magic items they need to defeat the mighty Bull Demon King in Volcano City?
The sell sheet about the game from Edge mentions that "Upcoming expansions expand gameplay to include new characters, monsters, and adventures", so apparently those long-delayed expansions might finally see the light of day.

Board Game: Sherlock Holmes Consulting Detective: Carlton House & Queen's Park
Space Cowboys will release a somewhat new Sherlock Holmes: Consulting Detective collection in early 2018: Carlton House & Queen's Park. I say "somewhat new" as some of the cases have appeared in print earlier, such as The Queen's Park Affair, which Ystari had revised and reprinted in French in 2014 but which had not appeared in English. The publisher notes that these cases have been "revised and updated".

• In March 2018, Devir will release Gretchinz! from the Captain Sonar design team of Roberto Fraga and Yohan Lemonnier, with this being a card game set in the Warhammer 40K universe. An overview from the publisher:

Quote:
Gretchinz! is a hilariously violent card-driven racing game in which the cards become the very track on which the Gretchins drive. In the game, players fill the shoes of crazy Gretchin drivers behind the wheels of insane contraptions that could barely pass as vehicles in a deadly race on a deserted alien planet.

At the start of play, players choose which Klan they belong to, each one granting a unique special ability. Each contestant has a vehicle and a bunch of tarot-sized cards in hand. One side of those cards — the side that the player holding them sees — indicates the type of attack card that they can play, while the other side — which everyone else can see — tells what sort of danger lies ahead in front of their racing devices.
Board Game: Gretchinz!

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