New Game Round-up: Lost Valley Rediscovered, Bauza Shows His Goods & Goblins Go Badaboom

New Game Round-up: Lost Valley Rediscovered, Bauza Shows His Goods & Goblins Go Badaboom
Board Game: Big Badaboom
• Swedish publisher Gigantoskop will debut a new version of its card game Badaboom at Spiel 2012 in October, with this game carrying the name Big Badaboom and coming packaged in a ye olde cartoonish bomb. Here's a description of the game:

Quote:
The humorous card game Big Badaboom features a lot of explosive action, high player interaction, a non-sequential order of play, some nifty new mechanisms and some proven old ones, numerous chances to stick it to your opponents in nasty ways, and stunning graphics.

The players of Big Badaboom take on the roles of wretched goblins in penal servitude to the cruel High Necromancer. Their task is to sit in an explosive-proof dungeon and through reverse-engineering examine various explosive contraptions manufactured by the necromancer's enemies. But the task to gain hands-on knowledge about what makes the devices go off and what damage they can do is no picnic, and not even a lifetime of resurrections can change that. The goblins want out and the only way to do that is to survive long enough to earn the gold coins needed to bribe their way out of their miserable situation.

To win players need to keep their heads, perfect their timing, make every card count and, above all, make sure not to be the one holding the bomb when it explodes.

Compared to the original game, Big Badaboom has five more bombs, five more mechanisms, and a new category of cards: the resurrection cards. These optional cards add even more slapstick humor to the game. The resurrection cards are placed in a separate pile, and whenever a goblin is caught in an explosion and resurrected, the player draws one card. On it the player will find an annoying, but hilarious, side effect that the goblin has gained for the next round as a result of the explosion.
Board Game: 7 Wonders
• Designer Antoine Bauza was guest of honor at the Strategicon convention held August 31-September 3, 2012, and he showed off a couple of designs that may or may not be released in the future, with the most newsworthy one being 7 Wonders: Armada. Bauza has noted on BGG that this expansion is a work in progress with no contract from Repos Production for publication, so anything and everything might differ from what was shown at the con. For those who still want a tease as to what might be added to the 7 Wonders universe in future years, check out this blog post from Keith Hammons.

In other Bauza news, he also showed Sinbad at Strategicon, with an image of the game showing up on the convention's Facebook page:

External image

Board Game: Lost Valley
Pandasaurus Games has announced that Lost Valley from designers Tobias and Roland Goslar will be its third release, with a Kickstarter campaign for that title launching on September 10, 2012. What's more, according to a press release announcing the game, "[t]his new edition will bring an extension for five and six players, and a brand new expansion 'The Yukon Valley' that can be added to the game and will bring new buildings to be constructed, an XP system to earn skills, a third path to victory, and a way for players to 'stake their claim' to a single constructed building."

• English rules (PDF) are available for Christian Marcussen's Clash of Cultures on the Z-Man Games website.

• In an update on its Kickstarter project for Airborne In Your Pocket, Canadian publisher Valley Games mentions that it has an upcoming Kickstarter campaign for Franz-Benno Delonge's Big City – the new edition of which was originally announced in 2006. Any day now!

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