New Game Round-up: KOSMOS - Teuber Sans Catan, Mensa Winners auf Deutsch & Dorn on His Back

New Game Round-up: KOSMOS - Teuber Sans Catan, Mensa Winners auf Deutsch & Dorn on His Back
Board Game: North Wind
• For years, gamers have wondered when famed Settlers of Catan designer Klaus Teuber would release something not related to Catan, and for years they've been treated to, well, all sorts of Catan spin-offs and expansions, but little else aside from the children's game Spinnengift und Krötenschleim in 2012. (Before that you need to go back to Im Reich der Wüstensöhne, part of his modern [family=127]Entdecker trilogy[/family], in 2008.)

All that said, the time has come for something new from Catan's caretaker. In March 2014, German publisher KOSMOS will release Teuber's Norderwind, and while KOSMOS has yet to publish rules for the titles on its early 2014 release calendar, Norderwind does appear to be something new and non-Catan. Here's a summary:

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In the adventure game Norderwind, cities are suffering heavily under constant raids from pirates. As freelance trade captains, the players bring food and other goods to the cities, in addition to fighting the pirates whenever they encounter them. Fighting without cannons leads to poor results, however, and cannons are expensive. With each success, though, a player can better equip his three-dimensional ship and strengthen his crew.

In the end, the player who finds the best mix of trading and fighting will prove to be the victorious captain.
I'll be at Spielwarenmesse in late January 2014, recording game demoes at the toy and game fair in Nürnberg, Germany, and Norderwind is just one of dozens of games that I plan to check out in more detail, so once I know more, you'll know more.

Board Game: Catan Dice Game
Board Game: Ingenious
• In more traditional game announcement news from KOSMOS and Teuber, the publisher plans to release a new edition of Die Siedler von Catan: Das Würfelspiel in 2014 to match the new packaging on the Catan base game. On its website, KOSMOS mentions an "additional game variant" for the 2014 edition of this game, but until the rules are available, the details of said variant will remain a mystery.

• The tenth anniversary edition of Reiner Knizia's Einfach Genial, a.k.a. Ingenious, is another re-release from KOSMOS, with no apparent changes or additions to the game other than the awards depicted on the box cover. (Side note: I haven't played this game in far too long.)

Board Game: Eye Know
• Drifting slightly from re-releases, we come to German-language editions of previously published games, starting with Paul Berton and George Sinclair's Eye Know, first published by Wiggles 3D in 2007 and a Mensa Select title in 2008. Why would a German version take so long to come about? Who knows? Perhaps KOSMOS has always had its eye on this game and halfway through 2013 it hadn't received any decent submissions for the trivia slot in its publication schedule, so it rummaged through the file of "we'll check it out later" candidates and found this. Maybe. Here's an overview of the game:

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Eye Know is a visual trivia betting game. At the start of the game, a number of cards are laid out on the game board. On a turn, you choose one of the cards and identify the image on it. (This isn't the hard part, but rather a precursor of what's to come.) If you correctly identify the image, you can then bid some amount of poker chips to answer a trivia question relating to the object named on the card, or you can auction off the right to answer a trivia question. Questions come in three varieties — true/false, multiple choice, and open ended — and the payouts are higher for the tougher questions: 1:1, 2:1 and 3:1. Answer correctly, and you collect more chips as well as the card; collecting sets of cards gives you bonus points, and the player with the most points wins.
Board Game: Anomia
• Another foreign pick-up by KOSMOS is 2010 Mensa Select winner Anomia, self-published by designer Andrew Innes, with the German version bearing the title Blitzdings. No, I don't know what the title means either. Yes, "Blitzding" would mean "flash thing" or "lightning thing", but I feel like I'm missing a pun or cultural reference. In any case, a game description:

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Anomia plays off the fact that our minds are positively brimming with all sorts of random information: things to eat, pop songs, websites, etc... Sure, under normal circumstances, it's easy to give an example of a frozen food or a dog breed, but you'll find that your brain works a little differently under pressure!

To play, draw and reveal a card from the center pile. Does the symbol on your card match one on another player's card? If so, you must quickly face-off with the other player by giving an example of the person, place, or thing on his card before he can do the same for yours. If you blurt out a correct answer first, you win his card and the drawing continues.

Sounds simple, right? Wrong! Wild cards allow unlike symbols to match, increasing the number of things to which you must pay attention. Cascading face-offs can occur when you hand over a lost card, thereby revealing a new top card on your play pile.
Board Game: Faulpelz
• To end with one more new title, let's peek at Rüdiger Dorn's Faulpelz, with the meaning of that name ideally being made clear in this description:

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Everything, everything is full of slackers! Sloths, hippos, lions, pandas: one is just as lazy as the next, and in Faulpelz they're all waiting to be collected by the players — but not all lazybones are the same as some animals are worth more points than others. Card by card, each player decides which animal he wants to collect, but only fully-exposed cards can be taken so look carefully and don't provide opponents the opportunity to collect the critters you want.

In the end, whoever collects the most valuable sluggards wins!
Again, more details once KOSMOS starts publishing rules on its website or after I return from Nürnberg and start posting videos. Dorn, card games and laziness sounds like a fun combo, so I'm looking forward to learning more about this one in particular.

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