Inner Compass is a bold experiment in determining your personal inner compass. Will you focus on building up emotions to release them at certain times? Sometimes it can be healthy and productive, while at other times it can be destructive and inappropriate. As you move through the game, you'll learn how to communicate your emotions constructively and earn points towards winning.
In Ettin, teams of two compete against each other in fierce skirmishes and fast global conflicts. Your alliance shares strategies, defenses, and resources as you face off against neighboring enemies. You can even expand to 16+ players with multiple copies of the game!
Each of the eight unique nations has a different focus and playing style, designed to be a formidable opponent or a reliable friend. Pairs of enemies and allies play at the same time, making even the most climactic global conflicts between eight players shockingly quick.
In the game, you play as a legendary character, battling opponents with weapon cards: arrows, swords, deception, sorcery, and even alchemy. The more you injure your opponents, the better you fare in the tournament. However, even the most injured characters can make a complete comeback with the grace of Godsend cards and the aid of their special companions. This trick-taking game ends when one opponent has been injured to the point of death. The player with the most health is then declared the tournament victor!
In Tournament at Avalon, you also have cards representing the legendary enchantress Morgan Le Fay and a new set of location panels that grant additional advantages to a player when they are the host of a tournament round. If you have Tournament at Camelot, you can mix and match your favorite cards, playing with either ruleset or combining the two games to play an epic "Chaos of Battle" tournament with seven or eight players!
Dragnorak is a scenario-based, fantasy dexterity game in which players, acting as dragons, burn hero and villager meeples on a three-dimensional board. During their turn, a player may take a free movement action, then one of four different dexterity attack actions: Firebomb, Spit, Boulder Wheel, and Swoop. Most gold wins, of course, as befits dragons, and don't worry about missed shots because they build up your RAGE, which allows you to keep attacking until ideally there is nothing left.