New Game Round-up: Convoy Rides Again, Colosseum Reborn & Revolver Reloaded

New Game Round-up: Convoy Rides Again, Colosseum Reborn & Revolver Reloaded
Board Game: Neuroshima: Convoy
Portal Games plans to release a second edition of Ignacy Trzewiczek's The Convoy in Q4 2015, with this new edition being titled Neuroshima: Convoy to emphasize its place in the world of Neuroshima Hex. For this new edition of the game, "confusing icons were replaced with clear text describing the card action, and gameplay was streamlined by removing the special abilities of individual city boards", according to a press release from Portal. As for what the game's about, here's a summary:

Quote:
Neuroshima: Convoy is an asymmetric two-player card game set in the post-apocalyptic world of Neuroshima. One player commands the convoy of powerful robots, and his goal is to reach New York and turn it into ashes. The player has a deck of 35 cards: robots of Moloch (such as the Gauss Cannon, Clown, or Juggernaut), modules to attach to the robots (Network module, Kasparov module), and special cards (such as Push back, or Move). He plays those cards in the cities he passes while moving toward NY, trying to turn human settlements into dust while preparing for the final battle.

The other player commands the Outpost troops, attacking the convoy and trying to slow it down. The Outpost deck also contains 35 cards: soldiers (such as Runner or HG), buildings (such as Bunker or EMP Cannon), and many special cards (Move, Retreat, Medic). The Outpost has to win a few battles, slow down the march of Moloch as much as possible, and prepare to welcome robots in New York City.
Board Game: Colosseum
Board Game: V-Wars
• I thought that I had posted about this item already, but apparently my immersion in Gen Con 2015 only made me think that I did. What am I talking about? U.S. publisher Tasty Minstrel Games has obtained the rights to Wolfgang Kramer and Markus Lübke's Colosseum, and it plans to release an "Emperor's Edition" of the game. In the words of TMG's Michael Mindes, "This will be something like a collector's edition at a higher price and with higher quality components. With the cost of manufacturing being so high on such a game, we will be Kickstarting the game", with that Kickstarter launching on Oct. 27, 2015.

• Rob Daviau's V-Wars from IDW Games and Pandasaurus Games is due out Dec. 18, 2015, according to ACD Distribution.

Board Game: Hong
From gallery of W Eric Martin
• I wrote about J. Alex Kevern's Daxu from White Goblin Games in May 2015, and the Dutch publisher has a number of other releases in the works — twenty in all for the Benelux market — with most of those being Dutch versions of games from other publishers.

As for games in which it controls the look of the finished product, here are four games on the horizon from WGG, starting with a new edition of Néstor Romeral Andrés' tile-laying game Hong, previously self-published through nestorgames. A short description: "Two players – MORE and LESS – share a common pool of identical squared pieces depicting two dragon heads and one dragon segment. A hong is a straight line of one or more segments with a dragon head on each end. The MORE player must create as many hongs as possible, while the LESS player must prevent that many hongs from being created." This edition of Hong features new artwork, a double-sided game board (Castle and Garden), and a mini-expansion (Lair of the Seven Great Dragons).

Board Game: Invaders
Board Game: Revolver Expansion 2.1: The Savage Guns
White Goblin Games also plans to release a new version of Bruno Faidutti and Serge Laget's Kheops, which first appeared in 2008 in an edition from Tilsit that few people probably ever saw. This new edition incorporates several rule revisions while featuring new art from Josh Cappel. An overview of the game:

Quote:
In Kheops, players are rival architects taking part in the building of the great pyramid. In turn, player place tiles (rooms and corridors) and pawns (workers, priests, mummy, and even pharaoh) on the pyramid building site. Of course, some tiles have special features, like sarcophagi or curses. There are even rumors of rotating corridors and secret networks.

When the pyramid is built, the player controlling the longest networks is named Pharaoh's architect, while his rival is fed to the crocodiles.
Two other items coming from WGG in 2016 are expansions for Mark Chaplin's Invaders and Revolver 2: Last Stand at Malpaso, this latter title being co-designed by Leigh Caple. More specifically, Revolver Expansion 2.1: The Savage Guns is now due out in early 2016.

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