In Asgard's Chosen, you build armies to achieve the desires of the gods. Each god has a request and will help you to gain ground. You use the favor of the gods to aid your cause, and in return you appease their desires. In order to win you will need to appease the various gods in your deck. Appeasing gods requires dramatic losses to your position or the composition of your deck. When you appease the appropriate number of gods, the game ends, and whoever has appeased the most gods wins.
Asgard's Chosen plays with 2-4 players, and includes both a solitaire version and a two-player co-op version.
• Phalanx Games Polska will release a second edition of Michał Ozon's Cichociemni: Unseen and Silent vol. I in August 2013 in a combined English and Polish edition, with the English title of the new version being Days of Honor: Operation Wildhorn III because as Ozon notes in an email, "We have signed a contract with Polish Public Television – TVP S.A. – to publish this game under the Days of Honor TV series brand, which is quite popular in Poland". Here's an overview of the game, which will be available at Spiel 2013 in October:
The game lasts four turns. Each turn begins with a missile test, which scatters new fragments of the rocket in the peripheral area surrounding the testing ground. Players alternately take turns during which they place their units on the table and perform actions. Players use scouts to collect missile fragments, but they need to be protected by soldiers and partisans because enemy contact can lead to combat. These actions are supported by elite units: Polish Unseen and Silent commandos and German SS Stormtroopers, who are able to penetrate enemy lines. In addition, players build a network of command and support units, which allows them to effectively carry out their actions.
Players also affect the course of the game during their opponent's moves, playing cards for immediate effects. And each side has a set of unique events, e.g., Germans can use their logistical advantages while Poles can hide, and even evacuate rocket fragments to England! To determine combat and exploration results, players each use a six-sided die, but they have many opportunities to modify the results, so a good plan should work even with bad luck.
At the end of the game, the player with more rocket parts wins. This means the player successfully stole (Polish) or concealed (German) the secrets of the V-2 weapon.
Hemloch: Vault of Darkness, a new version of Hemloch, is a standalone game. It borrows very heavily from Hemloch. I urge people who already own Hemloch to read the rules of this new game before placing a preorder. You may or may not find enough of a difference to warrant owning a copy of each. However, people who do not already own a copy of the original Hemloch, I think you will find the new game to be a good respresentation of the old game, albeit with some mechanical shifts and additional gameplay options.
One of those new gameplay options in Hemloch: Vault of Darkness is the inclusion of materials that allow players to also play Shadow of the Sun, an SBG title released in early 2013 and now sold out.