Links: Reports from Nürnberg 2011, Saint Petersburg in Slate & More

Links: Reports from Nürnberg 2011, Saint Petersburg in Slate & More
From gallery of W Eric Martin
Time for another round-up of game news from across the webs, starting with that giant toy and game show taking place in Nürnberg, Germany:

• Photos from the Nürnberg 2011 Spielwarenmesse have started to appear; check out the 60-ish photos from German retailer Milan-Spiele, which includes a taste of what's coming from Amigo for Spiel 2011 and other surprises.

Matt Leacock's Pandemic has won MinD Spielepreis 2011 – the annual gaming award from Mensa in Deutschland (aka, MinD) – beating out (in order) Dominion, Agricola, Galaxy Trucker and Blokus.

• Michael Lewis, author of Liar's Poker and The Big Short, is interviewed by Tim Harford for an article in Financial Times (and reprinted on Slate) while playing a learning game of Saint Petersburg. Says Lewis, "This game is all about trade-offs ... it's made for the Anglo-Saxon Protestant work ethic. The Greeks would never appreciate it."

Sid Sackson's classic book A Gamut of Games is returning to print in late March 2011 from Dover Publications.

Fantasy Flight Games is hiring an Associate Media Producer. Head to the link for details on how to apply.

Cubo Magazine is a new Spanish-language site devoted to game news.

• Designer Jeffrey D. Allers has sent his latest Postcard from Berlin on Opinionated Gamers, this time talking about limits in life and in game design, with designers needing to keep the limits natural and (ideally) invisible during play. Props for working in a reference to Mark Dunn's Ella Minnow Pea.

In a January 2011 post on Berlin Game Design, Allers noted that after receiving a royalty check he realized that his published designs have collectively sold more than 20,000 copies since 2008. While a nice milestone, Allers adds this warning note to prospective designers:

Quote:
To put this into perspective, even if I would have sold four times the number of games since 2008, my income would still put me below the poverty level in the United States. It's a good thing I'm not trying to support my family with my game design hobby, and I wouldn't recommend anyone else trying to do this, either, unless he or she is already milking an established hit.
• And finally some Wall Street employee named Derk Solko is quoted on why Monopoly is unpleasant to play in an article for Cracked.com on "5 Classic Board Games With Disturbing Origin Stories." Cracked doesn't spend time fact-checking its articles and verifying source info? Who knew?

Related

Serge Laget Talks about Cargo Noir, Game Design & How to Design for Days of Wonder

Serge Laget Talks about Cargo Noir, Game Design & How to Design for Days of Wonder

Feb 07, 2011

U.S./French publisher Days of Wonder releases only one or two standalone games annually, and given the company's track record of hits – Mystery of the Abbey, Ticket to Ride, Memoir '44, Shadows...

New Game Round-up: 7 Wonders: Leaders, Dixit: The Odyssey, Shogun & More

New Game Round-up: 7 Wonders: Leaders, Dixit: The Odyssey, Shogun & More

Feb 06, 2011

At this point I'm still feeling my way around the BGG News stage and figuring out the best way to do things. Let me know in the comments whether you prefer posts that include short descriptions...

Links: Three Spiel des Jahres for 2011, Win a Trip to Carcassonne & More

Links: Three Spiel des Jahres for 2011, Win a Trip to Carcassonne & More

Feb 06, 2011

Here's the latest from around the web relating to these games we play:• The Spiel des Jahres committee has announced that for the 2011 award ceremony, three games will be named "game of the...

Publisher Diary: How to Run a Game Company Out of Your Closet

Publisher Diary: How to Run a Game Company Out of Your Closet

Feb 06, 2011

It's not my day job, but I run a game publishing company. Pair-of-Dice Games was started in 2001 by me and a couple of my friends. My friends moved on after a few years while I kept the business...

Dragon*Con 2010

Dragon*Con 2010

Feb 05, 2011

Dragon*Con is usually held in Atlanta, Georgia, over Labor Day weekend; for 2010 that was September 3-6. They hail themselves as the "largest multi-media, popular culture convention focusing on...

ads