Links: Asmodee Opens in China, Games of the Year in France & Interviews with Hisashi Hayashi and Michael R. Keller

Links: Asmodee Opens in China, Games of the Year in France & Interviews with Hisashi Hayashi and Michael R. Keller
From gallery of W Eric Martin
• French site TricTrac.net has posted the ten nominees for its Tric Trac d'Or 2012 award, and aside from a couple of lighter titles, it's a hefty list of lengthy games:

-----Archipelago, by Christophe Boelinger (Ludically)
-----Eclipse, by Touko Tahkokallio (Lautapelit.fi)
-----Myrmes, by Yoann Levet (Ystari)
-----Noé, by Bruno Cathala and Ludovic Maublanc (Bombyx)
-----Seasons, by Régis Bonnessée (Libellud)
-----Sherlock Holmes Détective Conseil, by Raymond Edwards, Suzanne Goldberg and Gary Grady (Ystari)
-----Takenoko, by Antoine Bauza (Matagot/Bombyx)
-----Tournay, by Sébastien Dujardin, Xavier Georges and Alain Orban (Pearl Games)
-----Trajan, by Stefan Feld (Ammonit Spiele)
-----Village, by Inka and Marcus Brand (Gigamic)

The winner will be announced December 16.

Board Game Publisher: Asmodee
• In late November 2012, Asmodee opened a wholly-owned subsidiary in Shanghai, China. From a press release announcing the founding of Asmodee China: "The goal is to expand into a new market taking advantage of Asmodee's extensive line-up of games and the existing relationships with partners, thus promoting the brand in mainland China, Hong Kong and Taiwan. The intent is to build an inventory of games in Chinese for this market: party games, family, educational, strategy, hobby, etc." Furthermore:

Quote:
To start, the Asmodee bestsellers will be offered to the Chinese market: Jungle Speed, Dobble, Dixit Journey (Libellud), Takenoko (Bombyx/Matagot), Kemet (Matagot), 7 Wonders (Repos Production), and Eclipse (Ystari/Lautapelit). Subsequently, Asmodee will further extend its product range every year to offer localized versions of new titles as well as a selection of titles in English for the avid player. "After a period of reflection, the decision to open a subsidiary in China was the best option for effectively promoting our games and those of our partners in this market," stated Stephane Carville, Managing Director, Asmodee Group. "The Chinese game market is undergoing a major expansion and Asmodee is looking forward to this adventure. We welcome new editors joining us in this venture."

From gallery of W Eric Martin
Christophe Arnoult (Asmodee USA), Zongxiu Yao Charpentier (Asmodee China),
and Jean-Christophe Giraud (Asmodee International) at Spiel 2012

Board Game: String Railway
Hisashi Hayashi, designer of String Railway and Trains, is interviewed by MeepleTown's Derek Thompson. An excerpt:

Quote:
I am a great fan of railway games, and have played a large number of them. In most railway games, you place tiles on the board, or place your trains on the railways. In both cases, you’re pretty limited in where you put your rails. I was thinking about and looking for some way in which you could choose more freely, and what I ended up with was String Railway.
• In mid-November 2012, Seth Hiatt stepped down as president of Mayday Games and Ryan Bruns now fulfills that role. Hiatt, who moved to Suzhou, China in 2011, says that he's "stepping aside to focus on manufacturing and game development and pursue some other interests, including teaching some university courses".

• Dennis at Bellwether Games interviews Michael R. Keller, designer of the forthcoming City Hall and Captains of Industry and former assistant designer at Decipher Games. When asked the most important skill for a game designer, Keller answers:

Quote:
Humility. Being a game designer is an inherently egocentric process, as the initial design work is almost entirely alone. You decide what you want in your game. You end up making what you like and liking what you make. The first time you think your game is done, you're wrong. The next hundred times you think that, you're still wrong.

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