Knizia's Medici Returns in a New Edition from Grail Games

Knizia's Medici Returns in a New Edition from Grail Games
Board Game: Medici
Board Game: Medici
Board Game: Medici
Reiner Knizia's auction game Medici has been released in a few different versions since its debut in 1995, and while the game design itself is brilliant, the published forms of this game have been...well, less than brilliant, with "near-disastrous" perhaps being a more appropriate description. The card numbers are hard to read, the colors can't be distinguished, the pieces don't fit on the scoring track or the goods tracks, the cards are super tiny, the scoring track leaves out numbers for artistic reasons — you name a sin of graphic design functionality, and you can probably find it in one or more editions of Medici.

Thus, I trepidatiously offer the news of a new version of Medici due out in Q2 2016 from Australian publisher Grail Games, which to date has primarily published small games consisting mostly of cards, such as Matcha, Elevenses, and Too Many Cinderellas. In what is perhaps a good indicator of things to come, artwork on this edition of Medici comes from the more-than-able hand of Vincent Dutrait, as can be seen on the cover below:


Board Game: Medici


For those who don't know Medici, here's an overview: Each player is a merchant who wants to acquire and sell goods. Goods are represented by cards that come in five colors (types of goods) and are valued 0-5; an additional card is valued at 10, but has no type.

On a turn, a player reveals 1-3 cards from the deck one at a time, stopping when desired. Once the player stops, each player in clockwise order, starting with whoever is to the left of the active player, can make a single bid on this lot of goods; the active player can make the final bid. Each player bids with their points, so you're giving up current points to build toward more in the future. Each player has a boat that can hold at most five items. When you win an auction, you place the goods on your boat, moving up markers on goods charts that track how often you've dealt in a particular type of good.

Once everyone has filled their boats (or you've run out of goods in the deck, since players are not forced to bid), whoever has the lead or has placed second on each goods track scores a bonus. In addition, the player who has the "heaviest" boat — that is, the boat with the highest sum of values — receives a large bonus, with the other boats receiving smaller bonuses based on their "weight" (except for the lightest boat, which receives no bonus at all).

You then shuffle all the cards and complete two more rounds the same way. If you reach certain positions on the goods tracks, you receive bonus points, thereby giving you an incentive to specialize in particular types of goods — but usually at the cost of trying to create a heavy boat. And every time you bid, you're throwing away points, so you're constantly fighting against the tide (and the other players) to move ahead.

Grail Games notes this edition of Medici will contain "rules and component additions" that will allow the game to be played by only two players, whereas the player count on all other editions has been 3-6.

In a press release announcing this edition, Knizia writes, "Celebrating my 30-year anniversary, I am very excited to announce that Medici will once again be made available to board game enthusiasts. The new artwork and expanded rules will do nothing but add to the gaming experience Medici provides. It is one of my favorite games, and I am glad to see it back."

Me too, although my fingers will be crossed until Q2 2016 in the hope that this edition will finally turn out to be the one good enough to ship home to mother...


From gallery of W Eric Martin

Related

Designer Diary: The Magnates: A Game of Power

Designer Diary: The Magnates: A Game of Power

Sep 17, 2015

In 2014, we published a game about western European history: 1944: Race to the Rhine. This year it will be about ours.The Magnates: A Game of Power tells the history of the first Republic of...

Spiel 2015 Preview: Spookies, or Roll for the Most Ghosts

Spiel 2015 Preview: Spookies, or Roll for the Most Ghosts

Sep 16, 2015

German publisher HABA is well-known as a publisher of children's games — heck, the publisher of children's games for many people — but in the second half of 2015 it's launching a family game...

Designer Diary: Carson City, or This Town Wasn't Built in a Day

Designer Diary: Carson City, or This Town Wasn't Built in a Day

Sep 15, 2015

I have not taken the time to transcribe, day by day, all the different stages of the creation of Carson City. This is therefore not a "diary" as other authors have written with great care and...

Fantasy Flight Games to Purchase Legend of the Five Rings

Fantasy Flight Games to Purchase Legend of the Five Rings

Sep 14, 2015

• Legend of the Five Rings (L5R) debuted in 1995, just two years after Magic: The Gathering created the collectible card game money-sucking tornado from thin air, and unlike nearly every other...

Crowdfunding Round-up: Dollars for Coins, Checks for Mechs & Cool Preorders Or Not?

Crowdfunding Round-up: Dollars for Coins, Checks for Mechs & Cool Preorders Or Not?

Sep 13, 2015

• Is it time for another Eric M. Lang/Guillotine Games/Cool Mini Or Not blockbuster on Kickstarter? Apparently it is because The Others: 7 Sins blew past its $100k funding goal in minutes,...

ads