One of the hooks for KeyForge is that in this two-player game, each player has their own deck of cards, with this deck containing cards from three factions within the larger game world, and this particular combination of cards is unique, with the deck having a unique, computer-generated name and image on the back of each card to ensure its one-of-a-kind nature. If you can't create new decks, then you can't publish the game.
Turns out that Asmodee, FFG's parent company, found a savior for KeyForge by returning to the source. As noted in this article on KeyForging.com, "Concerned for KeyForge and its players, Asmodee approached Ghost Galaxy in late '21 about acquiring the IP and game."
Who?
Ghost Galaxy is a brand owned by Strange Stars, with Strange Stars being a venture capital company that has Christian T. Petersen as its principal investor and managing partner, Petersen having been the founder of Fantasy Flight Games.
In 2016, Petersen was President of Asmodee North America, which had purchased FFG in 2014, and that year (as explained here) he took a meeting with Richard Garfield, who pitched the concept of a head-to-head game in which each player would have a unique collation of cards in the deck they would use during the game. Petersen signed that game, and FFG developed it into KeyForge, the first set of which saw print a few months prior to Petersen's retirement from ANA.
In 2019, Petersen founded Strange Stars, with Ghost Galaxy being one of its brands and being described as follows on the SS website, which apparently hasn't been updated in a while:
Work is currently taking place on core technologies and product development. Ghost Galaxy expects to have products to market in early 2021.
Yet, we could not help to be impressed by the continued strong fan-support for the game, and by the wonderful product development that FFG has already undertaken for unreleased KeyForge products, such as the Winds of Exchange set. That is not to speak of the gobsmacking 2.7 Million registered KeyForge decks! Ultimately, we decided it was worth taking the chance.
"We're thrilled to place KeyForge into the caring hands of Ghost Galaxy," said Chris Gerber, Head of Studio at Fantasy Flight Games." This is a game that requires substantial dedication to the underlying technology, which is in their DNA. There is a wonderful community of KeyForge players that are in very good hands."