Game Previews from GAMA Trade Show 2017 IV: Custom Heroes, Lovecraft Letter, Sorcerer, Stronghold Games, and The Dresden Files Cooperative Card Game

Game Previews from GAMA Trade Show 2017 IV: Custom Heroes, Lovecraft Letter, Sorcerer, Stronghold Games, and The Dresden Files Cooperative Card Game
From gallery of W Eric Martin
Time for more game overview videos shot in the BoardGameGeek booth at the 2017 GAMA Trade Show, starting with a title that we previewed at GTS 2016 ahead of its Kickstarter campaign and which is now in the hands of backers ahead of a U.S. retail release in June 2017. That game is Eric Vogel's The Dresden Files Cooperative Card Game from Evil Hat Productions, and it pits characters from the first five novels in the "Dresden Files" series from Jim Butcher against a scenario based on one of those novels.





• Some publishers brought only a game or two to feature in their time on camera at GAMA, and some brought everything and the kitchen sink. Stephen Buonocore from Stronghold Games is an example in the later category, with him running through nine games in less than thirteen minutes. Three of the titles were released at SPIEL 2016 — Flamme Rouge, Cottage Garden, Not Alone — so you might already know something about them, with the main takeaway from this video being that Stronghold will release this titles in the U.S.





White Wizard Games has released three successful card games — Star Realms, Epic, Hero Realms — and its next release, Sorcerer from Peter Scholtz, sticks to its card game roots while combining an RPG-type element as you create a character in the game by shuffling together different decks that will combo together in varying ways.





• The latest iteration of Seiji Kanai's Love Letter coming from Alderac Entertainment Group — their annual premium version, as it were — is Lovecraft Letter, which gives you an opportunity(?) to go insane during a round in order to make use of special "insanity" powers but at the risk of being booted out for being too mad for the table.





• AEG seems to specialize in spinoff games or games that can be iterated in multiple ways, and this specialization is evident in Custom Heroes, which takes the transparent cards from John D. Clair's Mystic Vale and uses them in a trick-taking game that allows you to level up cards during play, with those changes persisting in future rounds, thereby altering the nature of the deck from which everyone is receiving their cards.

Related

New Game Round-up: Whistling to the West Coast, Shopping for Accuracy, and Reliving the Wars of the Roses

New Game Round-up: Whistling to the West Coast, Shopping for Accuracy, and Reliving the Wars of the Roses

Mar 29, 2017

• While at the 2017 GAMA Trade Show, I noticed a second new title for 2017 from Bézier Games (aside from the recently announced The Palace of Mad King Ludwig), but we had no slots in our...

Game Previews from GAMA Trade Show 2017 III: Munchkin: Rick and Morty, Evil Dead 2, The Terminator, Nefarious: Becoming a Monster, and Harry Potter: Hogwarts Battle – The Monster Box of Monsters

Game Previews from GAMA Trade Show 2017 III: Munchkin: Rick and Morty, Evil Dead 2, The Terminator, Nefarious: Becoming a Monster, and Harry Potter: Hogwarts Battle – The Monster Box of Monsters

Mar 28, 2017

Let's continue with more preview videos from the 2017 GAMA Trade Show. We have 32 videos in our GTS 2017 playlist on YouTube, and I haven't even finished publishing everything from day one. We...

A Report from Nicobodo on the 2017 Kobe Game Market

A Report from Nicobodo on the 2017 Kobe Game Market

Mar 27, 2017

In an attempt to bring BGG users coverage of the 2017 Kobe Game Market, which took place March 12 at the Kobe International Exhibition Hall, Saigo — who frequently translates game rules from...

Crowdfunding Round-up: Powering Through Space for Honorable and Tasty Mutant Queens

Crowdfunding Round-up: Powering Through Space for Honorable and Tasty Mutant Queens

Mar 26, 2017

• Designer Corné van Moorsel of Cwali is hitting Kickstarter once again to fund his annual SPIEL release, this being Powerships, a new version of his (in my opinion) excellent racing game...

Links: Gamer Fatigue, Exploring Badness, and Undercover Design at the CIA

Links: Gamer Fatigue, Exploring Badness, and Undercover Design at the CIA

Mar 25, 2017

• CNN has a short article on how the CIA uses board games to train staffers, based on a presentation at the 2017 South by Southwest festival, with quotes from both senior collection analyst...

ads