Game Previews from GAMA Trade Show 2016: Munchkin: Trading Card Game, Arcadia Quest: Inferno, The Others: 7 Sins, and Mad Libs: The Game

Game Previews from GAMA Trade Show 2016: Munchkin: Trading Card Game, Arcadia Quest: Inferno, The Others: 7 Sins, and Mad Libs: The Game
Board Game: Munchkin
• With the 2016 Origins Game Fair starting in but a day, it's time to finally close the door on our GAMA Trade Show coverage from March 2016 as I had not quite published all of the videos that we recorded there. Oops.

To start with, while I posted the videos featuring Eric M. Lang talking about Bloodborne: The Card Game (here) and The Godfather: The Board Game (here), but not about three other games he's designed or co-designed that are due out in 2016. He's a busy guy, yes, he is.

First up is an overview of the Munchkin: Trading Card Game, which Lang co-designed with Kevin Wilson and which will of course be published by Steve Jackson Games. This game, the title of which isn't final, adopts the humorous approach and look of Munchkin, while having nothing in common with its gameplay.





Board Game: The Others
• Lang and Cool Mini Or Not feel like they're joined in the hip given how successful they've been together on Kickstarter, and one of those collaborations is The Others: 7 Sins, which should be released in mid-2016. Lang doesn't give an overview of the game in this video, but he talks about his designs in general and demonstrates how resilient the miniatures in this game are. I'd like to see a follow-up video that explores such tests further...





Board Game: Arcadia Quest: Inferno
• Another Lang and CMON 2016 release is Arcadia Quest: Inferno, which is co-designed by Thiago Aranha, Guilherme Goulart, and Fred Perret. As with The Others, this game has already been funded on KS and CMON now expects it to be delivered to backers in October 2016.





Board Game: Mad Libs: The Game
• The final GTS video stuck in the queue features Andy Looney showing off Mad Libs: The Game, which hit stores in late March 2016. I love that the Mad Libs publisher reached out to Looney Labs about designing a game based on the long-lived party activity. Apparently they cared enough to find someone who they thought would match the spirit of Mad Libs itself!

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