• For us, GTS 2016 started with Marcin Ropka from Portal Games introducing us to Charles-Amir Perret's Crazy Karts, a racing game in which players compete in teams of two, with each teammate controlling half of the operations on their kart but not being able to communicate with their teammate when doing so.
• At Spielwarenmesse 2016, I recorded an overview of 51st State: Master Set with designer Ignacy Trzewiczek, talking about what's changed with the core game and how expansions have been integrated into it. At GTS 2016, Ropka showed off the final look for this game, which is moving closer to production.
• Ropka also talked about the new English-language edition of Trzewiczek's Robinson Crusoe that Portal Games will release in September 2016, with this "Game of the Year" edition featuring a new cover by Vincent Dutrait, fancy-shaped wooden bits, the "King Kong" scenario, thicker character sheets, rewritten rules, and other small changes.
• In early March 2016, I posted a written overview of Naruto Shippuden: The Board Game from designers Nicolas Badoux and Cyril Marchiol, but if video is your thing, at GTS 2016 Rich Gain from Japanime Games showed off the design and explained what you'll be doing in this game world with Naruto and the other characters.
• Japanime Games also showed off the deck-building game Heart of Crown, which debuted in Japan in 2011 from FLIPFLOPs to great acclaim, multiple expansions, and a standalone sequel. As in many DBGs, in Heart of Crown players buy new cards to build an engine, but the long-term goal is to claim one of the available princesses — each of whom has a special, unique power — then build up succession points in order to seat that princess on the throne.
• Jeff Tidball from Atlas Games presented the card game Fast & Fhtagn, his Lovecraftian mash-up with elements of the Fast & Furious movie franchise, with players racing through the city streets while encountering (or avoiding!) obstacles from worlds unknown.