In any case, Lang and co-designer Bruno Faidutti showed up at FIJ to talk about Secrets —and many other titles, of course, some in the design stage, others nearing publication, and I missed getting Faidutti talking about Fearz! due to overlapping appointments and Detectives due to me not checking Geekmail for a week! In any case, here's an overview of the hidden team game Secrets, and I'm curious as to whether anyone else is also feeling the American Flagg vibe.
• Not Alone was a big hit at SPIEL 2016, and now designer Ghislain Masson and publisher Geek Attitude Games have two expansions in the works for release in 2017, with Not Alone: Exploration adding more of the same for variety and Not Alone: Sanctuary adding creature mutation and other new elements.
• The As d'Or — France's game of the year awards — were announced the night before FIJ opened, and designers Josep M. Allué and Víktor Bautista i Roca won the best game for children's prize with Go Cuckoo!, which is published by HABA under the title "Kikou le coucou" in France. They talked with me about the game's origin and development, specifically its transition from a game for adults to a game for children — despite it still being a game for adults in the end — while also demonstrating how to play.
• Another As d'Or winner was Unlock!, the escape room game series from Space Cowboys, with this title selling like gangbusters in France while still awaiting release in most other places in the world. Cyril Demaegd designed one of the scenarios in Unlock!, which will be sold individually in the U.S. instead of as a trilogy, and he talked about the game's reception and what else is in the works.
• To round out this handful of videos with designers talking about their creations, here's Florian Sirieix on one of two games that he has coming out in 2017: Oh Captain! from Ludonaute, with this being the launch title for the publisher's Legends of Luma world.