Game Preview: SPIEL 2016 — Sail Away, or Carry Me and My Coconuts on the Waves

Game Preview: SPIEL 2016 — Sail Away, or Carry Me and My Coconuts on the Waves
Board Game: Sail Away
Marc André nearly took home the Spiel des Jahres award in 2014 for Splendor, a quick-playing game in which players collect gem tokens to purchase cards and (eventually) impress nobles with their varied collection of cards. (Yes, it's possible to write about Splendor in a thematic manner, but I think this is about as far as most people take it.)

André's Barony, released in 2015, features gameplay similar to Splendor in that players take one tiny action each turn, with those actions eventually piling up into something measurable.

Now in 2016, the German branch of Mattel plans to release a new André design — Sail Away — at SPIEL 2016, and once again this game features tiny actions that slowly build to something bigger, with players this time trying to move resources off of tropical islands in order to fulfill contracts for ships, with each filled ship then providing a bonus of some sort. Be sure to watch for the trio of pirates that you can hire each round as if your opponents aren't careful, you can earn more money from them than from anything else...

Board Game: Sail Away
Set-up for a four-player game


Related

Designer Diary: Oilfield

Designer Diary: Oilfield

Sep 29, 2016

BeginningSince I started playing Eurogames, I had the idea of creating a game related to the oil industry. In 2011, I started developing Oilfield. The initial concept was intended to focus on a...

Game Preview: SPIEL 2016 — Sherlock 13, or What One Man Can Invent Another Can Discover

Game Preview: SPIEL 2016 — Sherlock 13, or What One Man Can Invent Another Can Discover

Sep 27, 2016

A bevy of games featuring Sherlock Holmes have been released in the past few years from publishers around the world — let's call it the "Cumberbatch effect" — and naturally most of them...

Designer Diary: Colony — A Strategy Game

Designer Diary: Colony — A Strategy Game

Sep 27, 2016

In the middle of 2015, Doug Garrett (of Garrett's Games and Geekiness) mentioned the Japanese game Age of Craft to me. He had just played it at his West Coast MeepleFest invitational (brought by...

Game Preview: SPIEL 2016 — Goths Save the Queen, or Scatter Her Enemies and Make Them Fall

Game Preview: SPIEL 2016 — Goths Save the Queen, or Scatter Her Enemies and Make Them Fall

Sep 26, 2016

If ever I suspected a game of originating from a title, it's Goths Save the Queen, which sounds like a name created by bored high schoolers, but as folks like Reiner Knizia and Magic: The...

Designer Diary: Germania Magna: Border in Flames, or Rome Is Falling!

Designer Diary: Germania Magna: Border in Flames, or Rome Is Falling!

Sep 25, 2016

Germania Magna: Border in Flames was supposed to be published in 2015 by Wydawnictwo Alter. This didn't happened, but we heard stories about it, saw the artwork, played the game...and we couldn't...

ads