Conan: Hyborian Quests, on the other hand, was announced in mid-2014 for release in 2015 — specifically Gen Con 2015 — and the game is coming from a known designer (Frédéric Henry) and a sort of known publisher (Monolith, which is comprised of Henry and the guys from Bombyx). What's more, Monolith is running playtests of the game throughout Spiel 2014 (akin to what Hasbro is doing for Magic: The Gathering Strategy Board Game), so I thought that I'd jump in with a preview video to show you what you're missing here. Jamie Parsons from Whelpslayer Games is doing development work on the game with Monolith, and here he covers the game format, how both sides of the battlefield work, and the open nature of gameplay: