Game Overview: C-Cross, or Get Into the Groove

Game Overview: C-Cross, or Get Into the Groove
Board Game: C-Cross
The goal of Ludovic Gimet's C-Cross, released by German publisher Clemens Gerhards in late 2015, will be familiar to all who have played abstract strategy games: Connect opposite sides of the board with a chain of your pieces. (The "cross" in the name literally explains what you need to do to win, but it also calls back to the earliest titles in this genre — Hex and Twixt — since "cross" can mean a mark like an "x".)

In C-Cross, players take turns placing pawns in the grooved spaces of the board, and when someone has three pawns in a space, they remove their pawns and install one of their permanent C-bricks — but if an opposing pawn would be squashed by that brick, the active player must give that pawn a new home by swapping it for one of their pawns that lie elsewhere on the board. Yes, sometimes you must relinquish territory elsewhere to establish footing for yourself, another element familiar in abstract strategy games.

This minimal ruleset creates a delightfully troublesome game in which you can lose in almost any direction, especially when you make one terrible move, as I did in the video below...

Related

The Board Room: A Retrospective Part 1 - Tigris & Euphrates with Reiner Knizia

Jan 28, 2017

I'm starting a new article series here in the BGG News blog that is more of a retrospective than "news", but a lot of people will have not seen this before, so it will be new to them.When I got...

Pegasus Spiele Makes Old Games New, with Santo Domingo, 4 Seasons, Sheep & Thief, and Port Royal: Das Abenteuer beginnt...

Pegasus Spiele Makes Old Games New, with Santo Domingo, 4 Seasons, Sheep & Thief, and Port Royal: Das Abenteuer beginnt...

Jan 27, 2017

• Large established publishers receive hundreds, if not thousands, of game pitches over the course of a year, but sometimes the farm league system — a.k.a. self-publication — is still the...

Game Preview: Mafiozoo, or Louis, Louis, Oh Baby, You Gotta Go

Game Preview: Mafiozoo, or Louis, Louis, Oh Baby, You Gotta Go

Jan 25, 2017

We're not even one month into 2017, and it already seems designated as "The Year of the Reprint", the year in which all the grail games come back on the market. There's a smidge of exaggeration...

New Game Round-up: Building Malta, Searching for Treasure, and Scooping Out the Goods

New Game Round-up: Building Malta, Searching for Treasure, and Scooping Out the Goods

Jan 24, 2017

• Posts in this space were few last week as I've been chugging along in the background adding titles to the BGG database and keeping our early 2017 convention preview as up to date as...

Crowdfunding Round-up: Delving into Pockets of Supporters for Nothing Now

Crowdfunding Round-up: Delving into Pockets of Supporters for Nothing Now

Jan 23, 2017

• It's time to enter the dungeons once again in Delve from Richard Launius, Pete Shirey, and Indie Boards & Cards. Delve is a tile-laying, dungeon-building that prompts the question: "How do so...

ads