It's looking like the publisher's big new release for 2020 will be Perseverance: Castaway Chronicles, a narrative-driven, city-building, dice-worker-placement, area-majority game with a survivor theme — and DINOSAURS! Mindclash describes it as "a Euro-style game with the feeling of adventure" and credits designers Richard Amann, Thomas Vande Ginste, Anthony Howgego, Viktor Peter, Wolf Plancke, and Dávid Turczi. Turczi planted the initial seed for this design according to Mindclash's first designer diary blog post for Perseverance. Here's an overview of the storyline behind the game:
At first, you are a castaway, struggling for mere survival. As days turn to months, and months to years, you persevere. You raise walls, build a city, and form a new society, slowly understanding this strange land — your new home. Through great sacrifice and tenacity, the menacing beasts inhabiting these lands slowly become your companions. Riding the dinosaurs that once kept you in fear, you know you are ready to claim the island, and start writing the history of a new civilization.
Perseverance: Castaway Chronicles is a series of Euro-style dice-drafting / dice-placement games. The saga consists of four episodes that tell the story of a group of survivors becoming a mighty civilization on a hostile island. The theme unfolds through narrative elements, as well as evolving game mechanisms. The episodes are playable as standalone games with various lengths and complexities, but also as a continuous story. The outcome of each episode influences the next, but the game has no legacy elements and no hidden rules; the whole storyline is infinitely replayable.
The mystery is up to your group of explorers to unfold through a series of plays. Discover multiple variants of the post-Leap Earth in an age when technology is spiraling out of control and becoming both a blessing and a curse. Evolve into a powerful Transhuman on your journey to discover the truth behind the Leap — but hold on to your humanity or face the consequences.
Transhumanity is a story-driven co-operative campaign game in which players use point-to-point movement to explore multiple post-Leap Earths. Each game is based on an open card-drafting mechanism in which players may use the drafted cards to either influence the current Earth's fate or build their own deck to customize and improve their character for the long run. The campaign will gradually unveil the truth behind the Leap and lead to an epic conclusion.