This month I am going to cover some games I have actually played thanks to the summer convention season. I played DragonFlame at Origins and New Bedford at Grand Con, and I played a game or two with Joel Eddy at Gen Con, so I guess that counts for his thing.
• First up is DragonFlame from Minion Games. (KS link) This is the first published game for designer Matt Loomis, and it is about burninating villages. Players are the dragons making sets and, again, burninating villages, burninating the thatch roof COTTAGES... COTTAGES. Trogdor — errr, DragonFlame! I was hoping for a beefy arm on the cover dragon and some consummate Vs but no such luck. Missed opportunity right there IMO. I backed it anyway, though.
All that said, DragonFlame is a good game featuring a pile-drafting, you-cut-I-choose thingy reminiscent of Coloretto but with some hidden information. It drives the game and is really neat. Check it out.
At the end of each round, players will choose which castle they want to attack, one dragon per castle. However you must make your choices wisely. Although castles have rich treasures, they also determine turn order for the next round. To make matters worse, some cards may be played face down, so your opponents can seed a castle with nasty curses or knights that will cost you glory points — or you can do the same to them! Mitigated card luck gives players meaningful choices, and the rounds are quickly resolved but with undercurrents of bluffing and deeper strategy.
• Another first time published designer, Nathaniel Levan, has teamed up with KS veteran Dice Hate Me Games to bring us New Bedford. (KS link)
New Bedford is a medium-lightweight thematic Euro about mid-1800s New England, and it has a unique and frankly risky theme in that it is about whaling. The game handles the theme in an appropriate and careful way that does not glorify or even condone whaling — merely represents a historically accurate time period. All that said, there are a certain percentage of people who will simply not play it or give it a chance. This is an obvious spot for the old "people play war games and drug games and kill bbarrrrhhhhhh" argument, but I respect that people have sensitivities. The good news is that New Bedford is a smooth and accessible Euro. I liked it a lot and will be backing it.
• Speaking of risky themes, up next on stage, please put your hands together for Lap Dance from Artipia Games. (KS link) Ummmmmmmmm, errrrr ya. I see what they did there. Well, I had no idea what a lap dance was, so I had to Google it and stuff being the fine upstanding married man that I am. I have no particular issue with this theme. It's not a game I would ever buy since I share my game shelf with my lovely 9- and 10-y.o. daughters, but I would play it at a con, I guess. I will say, the banner ad with the young ladies @ss hanging out the bottom of her skirt was a surprise. I thought I clicked on Caylus not Caylass. :rimshot: I mean, amiright or amiright?
Is this game any good? I know nothing about it. I know I was not a fan of Among the Stars but was in the minority as everyone else seems to like it. Has anyone ever put together a Keynesian visualization for "risky theme publicity" against "lost sales because of said risky theme"? I must have missed that day in macroeconomics. Also, I hear if you back soon, you get a limited W. Eric Martin card in which he sports a cut-off BGG jersey and a banana hammock. Back now!
• Following up on the wildly successful Draco Magi, Robert Burke Games is back with Operation F.A.U.S.T.. (KS link) It's funny, but after all the theme talk so far, THIS is a theme that I don't like. I just find war themes unappealing. I simply do not enjoy historical war themes. Luckily for Robert, I am in the minority. This game is a stark contrast to Draco Magi which featured gorgeously illustrated dragons as Operation F.A.U.S.T. is very gray. Robert is a great dude and the campaign has funded and is hitting stretch goals, so go check it out.
• All-around good guy and prolific video reviewer Joel Eddy is back on KS gathering funding for Season 5 of Drive Thru Review. Joel has quickly become one of the most viewed reviewers going, even after we had to see him in color. He has a cool bonus for backers this time around, exclusive promo cards for some of his favorite games like Robinson Crusoe, Eminent Domain, Mage Wars, Mice & Mystics, and the best of all Fleet! Several more games, too, so check out the KS page. (KS link). I don't care what anyone says: I think it's cool that Joel still lets his mom cut his hair.
Quick Hits
• Clever Mojo Games is double-dipping with two separate KS projects for expansions: King's Forge: Queen's Jubilee (KS link) and Sunrise City: Nights!. (KS link) King's Forge was a game that I backed and played but did not really enjoy. I did appreciate the design and could see how many people that are not me would enjoy it, and the campaign is booming. Sunrise City: Nights! is "the first full expansion for this much loved game. Isaias Vallejo, the designer, set out to bring a little bit of the night-life and casino flavor to the base game and to add a couple of fun mechanics to what many have called a 'New Classic' board game." Ah, the old "many". Non specific "many" loves everything! "Many" gave a good review to a piece of pizza it found under the couch. I have actually heard good things about the base game, and the KS gives you the chance to grab both if you desire.
• MAGE Company is seeking funding for Raid and Trade (KS link), which is "a post-apocalyptic game of negotiation, exploration, and tough decisions", which is better than obvious and non-engaging decisions, so good for them!
• I'll just leave this here. (KS link)
Going, Going Gone
Spiel 2014 was last month and since no one in my group is buys-all-the-new-stuff-right-away guy, I have played precisely zero of the hot Spiel games. Which is the best?
Editor's note: Please don't post links to other Kickstarter projects in the comments section. Write to me via the email address in the header, and I'll consider them for inclusion in a future crowdfunding round-up. Thanks! —WEM