Crowdfunding Round-up: Dungeon Lords, Party Secretaries, Hungry Ghosts, Spiteful Gamblers & More

Crowdfunding Round-up: Dungeon Lords, Party Secretaries, Hungry Ghosts, Spiteful Gamblers & More
Board Game: Dungeon Lords: Happy Anniversary
Czech Games Edition has made its first venture onto Kickstarter with Dungeon Lords: Happy Aniversary, a fifth anniversary edition of Vlaada Chvátil's Dungeon Lords that includes the Festival Season expansion along with stickers for food tokens, metal coins, a new "Dungeon Set-up" mini-expansion, and an optional fancy wooden box to hold everything should you not want just the giant regular box. (KS link) Note that CGE will be distributing this item on its own and not partnering with anyone else. Here's an overview of the base game for those not familiar with it:

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In Dungeon Lords, you are an evil dungeon lord who is trying to build the best dungeon out there. You hire monsters, build rooms, buy traps and defeat the do-gooders who wish to bring you down. Each turn, players use a hand of cards to choose where to place their worker imps. Actions vary from mining gold, hiring monsters, buying traps etc. Each action has three spots available - with each spot having different effects (e.g., mining gold lets you mine more gold in each spot). When using the cards, two cards will become locked and will not be able to be used next turn.

The entire game lasts two "game years", and each year consists of four seasons (a.k.a. turns). At the start of each season, players see the heroes and events to come in the following season, allowing them to prepare. At the end of each season after the first, heroes are allocated to each player according to the players' level of evilness. Heroes range from mighty heroes to sneaky thieves. Each hero has its own power for which the player needs to prepare for. At the end of each year, the heroes travel into the dungeons to fight.

Scoring in the game is based upon what you have built, the monsters you have hired and the heroes you have captured.
Board Game Publisher: BeWitched Spiele
• Designer/publisher Andrea Meyer of BeWitched Spiele is funding a new edition of Stimmvieh on Startnext, with the game having been revised from its first release in 1998. Here's a summary of the gameplay, with a draft of the new rules available on PDF:

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Stimmvieh is a game for party secretaries about collecting the largest donations for your party. However, votes are also valuable, as the player who has collected the most votes in the end may double the donations. Everyone starts with an equally powerful team of politicians. However, you already have to decide whether you're hunting for votes or donations when you nominate your top candidates.
• Swedish publisher FryxGames and designer Daniel Fryxelius are on KS for what will likely be the publisher's Spiel 2014 release — Fleets: The Pleiad Conflict — in which players try to control star systems to score VPs. (KS link)

 
Magic House Games is looking to fund its first release: Charles Theel's A Fistful of Dinero. (KS link) Here's an overview of this card game for 3-6 players:

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After a poker game goes terribly wrong, players draw their weapons, make a quick grab for the cash, throw chairs, dive for cover, and do everything they can to be the richest gunslinger — or just the last man standing...

At the start of a round, players draft cards and place (program) them in one of three slots. Then in player order, players reveal the first slot and take one of the two available actions. Players can fire their weapons, hide beyond cover, switch weapons, grab money, etc. Players also have the opportunity to "throw" chairs or other items (cards) onto an opponent's player board to do additional damage.

The game ends in two ways: If a player takes four points of damage, he's dead and out of the game, with the last man (or woman!) standing winning it all. Alternatively, if the pot of dinero ever runs out, the richest outlaw wins.
• Hey, any Korean speakers here? Mine's a little rusty — okay, non-existent — but I thought I'd still draw to your attention this campaign for a trio of games — Jeju, Big Side and Alice's Mad Burger Party — from the designer trio of Gary Kim (Koryŏ) and Yeon-Min Jung and Jun-Hyup Kim (Patchistory) operating under the name Trike. (Tumblbug link) The project is more than 90% funded with just under two weeks to go. In response to my question about the games, Gary Kim said that English rules (and presumably the games themselves!) would be available at Spiel 2014 in October.

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Board Game: BattleCON: War of Indines
• Designer Brad Talton from Level 99 Games loves variability in his games — not just in the gameplay itself, mind you, though he does love it there, too, but in everything surrounding those games. (KS link) Thus, with the remastered edition of BattleCON: War of Indines on KS, you find new arenas that provide different fighting environments and strikers that you can call in as allies during a battle and alternate costumes for existing fighters that provide new abilities and an armory to further let you customize fighters and more options for 2v1 and 3v1 battle modes and — phew, the possibilities are mind-boggling, and that's before you even get to the base gameplay:

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BattleCON: War of Indines is a fast-paced head to head card game for 2 players, based loosely around the mechanics and tactics present in 2D fighting games. In BattleCON, two to four players choose characters with unique abilities and powers to test against one another in a battle of tactics, strategy, and intuition."

BattleCON forms attacks by combining a character's unique styles with a set of generic bases, which all characters share. Because of this system of combined attacks, every fighter plays differently, yet all share a similar metagame which makes picking up and playing new characters easy. In addition, each character has a unique special power which gives them additional strategic options.
Board Game: Yardmaster Express
Yardmaster Express from Crash Games came about in an odd way, with designer David Short developing Steven Aramini's Yardmaster for Crash, then coming up with his own train-themed card game along the way that can be illustrated with similar graphics. (KS link) Here's an overview of the game:

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In Yardmaster Express, two to four players compete to have the highest valued train after a set number of rounds. The game starts with the first player drafting a Railcar card from her hand, attaching it to her train, then passing the rest of her hand to the player to her left. This draft continues until all players have added one Railcar to their train for each round of the game. The trick is, while each new Railcar must match the resource type or value of the one previously played, players always have the option to play any card face down as a Wild Railcar; the Wild Railcars don't have much value, but they can be used to save a player in a bind or to thwart your opponents by "hiding" a card they need.

Yardmaster Express plays in ten minutes and consists of just over 20 cards (no tokens, no cargo cards).
Board Game: Ghosts Love Candy
• Danny Devine's Ghosts Love Candy from 5th Street Games has you, a ghost, possessing children on Halloween so that you can indulge in sweet treats, ideally without making the kids sick because then they're chains on your activity. (KS link)

Spells of Doom from Evangelos Foskolos, Stelios Kourtis, and Drawlab Entertainment has you casting, well, you know, in order to try to capture magic crystals and damage opponents. (KS link)

Stonemaier Games is back on KS, not with a giant game this time but with a "treasure chest" that comes filled with "an assortment of premium-grade realistic resource gaming tokens (gold, wood, ore, stone, clay, and gems)". (KS link)

Monikers from Alex Hague and Justin Vickers is another take on the Celebrities party/charades game that previously brought us Time's Up!, but Monikers includes both tougher and more generic things to guess like "Drunk Jeff Goldblum", "Bloody Mary", and "A Juggalo". (KS link)

Editor's note: Please don't post links to other Kickstarter projects in the comments section. Write to me via the email address in the header, and I'll consider them for inclusion in a future crowdfunding round-up. Thanks! —WEM

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