In December 2018, I posted about the confirmed-yet-still-not-officially-announced Core Worlds: Empires — "a standalone board game set in the very thematic, rich Core Worlds universe" — that was being developed by CW designer Andrew Parks and his Quixotic Games development team.
Then...nothing. (Well, other than people asking about the status of the game.)
As of October 7, 2020, however, Quixotic Games has obtained the exclusive publishing rights to the Core Worlds universe, including all past products as well as whatever might come in the future, and the first title the company plans to bring to market is the long-awaited Core Worlds: Empires, which is effectively a sequel to the events of the original Core Worlds game. Here's an overview of the setting and gameplay:
Core Worlds: Empires is a worker placement game for 1-5 players. Each world in the galaxy occupies a board space that ambassadors (workers) can visit during the game. The worlds that appear during each game are variable. Each player starts with a certain number of worlds under their control, and more worlds enter the game as play proceeds.
At the start of the game, each player controls one unique worker that represents their faction leader (Chancellor Augustus, Baron Viktor, Prince Aaron, Empress Elona, Simon the Fox, or Lord Banner), as well as two generic ambassadors. All players periodically receive new generic ambassadors, but each player always possesses the same number of "workers". Players may upgrade their generic ambassadors into unique heroes in order to increase the quality of their individual workers.
Here's the rest of the press release from Quixotic, which details some of the history of the game and how it found a new home:
"I would also like to thank Travis Worthington, the CEO of Indie Game Studios, for working with us so closely to make this a smooth transition for the fans of Core Worlds," continued Parks. "Thanks to Travis and Stephen, we will be able to draw upon the beautiful illustrations and graphic design that have given Core Worlds such a unique sci-fi look over the years."
"Core Worlds was one of the most significant releases in the early Stronghold Games catalog," said Stephen Buonocore, retired President of Stronghold Games, "and remains one of the most innovative deck-building games on the market. I am very excited for the future of this IP under Quixotic Games, and I will be backer #1 for Core Worlds: Empires!"