If you're not already hip to it, Neuroshima Hex! 3.0 is a 1-4 player strategy game set in the post-apocalyptic world of Neuroshima, a Polish role-playing game in the vein of Mad Max or Fallout, with humans fighting against machines in a hostile environment after a nuclear war as described in the high-level overview below from the publisher:
The Year of Moloch special collector's edition of Neuroshima Hex! 3.0 includes a large box with new unique cover art and room for 19 armies (4 base and 15 from expansions). It also includes a dual-layered board with new graphics, HQ markers for all armies, new boards for all armies, new illustrations on the four base game army units, and FAQ in a handy dandy brochure.
Neuroshima Hex! 3.0: The Year of Moloch also includes a new campaign expansion: Moloch the Beginning, in which two players will be transported back to the battlefield for five consecutive missions to experience the origin of Moloch as described below:
At the beginning of the campaign, players must choose a Faction — Moloch or Outpost — that they will lead through the entire campaign. Each mission consists of special rules that change the gameplay of the Mission.
Neuroshima Hex: Beasts was designed by Joanna Kijanka and developed by Michał Walczak, both names highly respected by fans and well known for their work on previous expansions for Neuroshima.
Each round, a number of new enemy Machines are deployed and threaten all the players. Players may fight the Machines using two new actions, by hacking or destroying them.
Hacking a Machine requires you to pay the resources indicated in the Machine's code, and lets the player who does the action flip the Machine's card and build it as their own location, offering that player a new ability. Another way to fight a Machine is destroying it, which requires spending Contact tokens equal to Machine's defense level. Doing this brings the player victory points.
If Machines are left in play because no one hacked them or destroyed them, they will attack all players in the Assault phase and deal damage as specified on the Machine's card. Players may choose to work together fighting the Machines or face the dangers alone.
Frostpunk: The Board Game is a co-operative, city-building, survival game for 1-4 players based on the popular video game, Frostpunk. It was successfully funded on Kickstarter in October 2020 and is now available for pre-order. Here's what you can expect to bundle up for in the game:
The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality?
The game is based on a bestseller video game by 11bit studios, the creators of This War Of Mine. The original (digital) edition of Frostpunk is a highly successful strategy-survival-city-builder, a BAFTA-nominee that originally launched in 2018.
Posthuman Saga: The Journey Home was successfully funded on Kickstarter (KS link) in February 2021 and is targeted for delivery in Q4 2021. I would imagine it'll be available at a later date for late pledges and/or retail if you missed out on the Kickstarter campaign.
In Posthuman Saga: The Journey Home, 1-4 players fight their way back to the safety of the Fortress through a mutant infested world as described below by the publisher:
Posthuman Saga: The Journey Home adds several new mechanisms and more alternate ways of scoring to the base game. Enjoy Posthuman as it was always intended, with more player interaction, evolving narrative missions and a heavier tactical experience.
The Journey Home also adds a lot of new content; pick from two new playable characters, recruit new followers, collect more weapons and equipment and fight your way through a nasty bunch of new mutants.