• Belgian publisher Pearl Games will release the two-player game Lofoten from Sébastien Dujardin. Here's an overview of the setting and goal:
The Vikings have long since become legendary figures. We imagine them wearing their horned helmets, ready to leap from their longships with bellicose howls. Their warlike exploits did indeed exist — except that their helmets were not never adorned with horns. That image that we keep is quite close to reality, but it is also a caricature and incomplete. The Vikings were also, in several areas, pioneers ahead of their times that helped move the world forward. Knowing how to adapt to situations, they were, depending on the circumstances, peaceful settlers, builders, invaders, and very skilled traders. It is this last point that will be developed in Lofoten, a game for two players with innovative card hand management and a rotating board, as well as some of the low blows and other shenanigans for which Vikings are known.
In the game, players represent the Jarl (the leader) of a Viking clan established on an island in Lofoten. With your men, you try to be the most skillful to trade with the opposing clan and to control the four basic goods: sheep, mead, fish, and treasure. Your goal is to withstand the dreaded winters and, incidentally, enrich yourself. The Jarls lead a fleet of four longships capable of loading goods at the market before storing them in the warehouses of their village. The player who finishes with the most power points wins.
Hi everyone! Our team is working on the cover of Woodcraft, our new game for this year. We hesitate between these options. Which inscription and which elf do you like the most?#newgame #newboardgame #woodcraft #cover #boardgame #boardgamecover #gamecover #deliciousgames pic.twitter.com/bk6YJ5dUt6
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Those eyes are rather Coraline for my tastes, looking straight through me to the back of my head. In any case, here's a teaser description from the publisher:
During the game, players complete their projects with wood (dice) that can be cut down to size, glued back together, and adjusted using dice manipulation to be as efficient as possible with their resources.
Whoever builds the best, most successful workshop wins.
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