In Jiangnan: Life of Gentry, 1-4 players take on the roles of literati and artisans to curate works better than their opponents, in hopes to be declared the greatest artist of the Ming Dynasty. Here's a brief description from the publisher to hold you over until the Kickstarter launches with more details:
Jiangnan: Life of Gentry is a worker placement and action tile bag building game for 1 to 4 players. Jiangnan can be played as a single scenario or through multiple campaigns. Players are literati and artisans of the elite gentry class living in Jiangnan, the prosperous region to the south of the Qinhuai River, and are highly skilled in literature, calligraphy, brush painting, and the musical and performing arts.
But you'll need the skills of bureaucracy to drive and guide aristocracy to evolve your work from today's latest trend to an everlasting classic to be sung and studied for thousands of years.
In CoLab, players utilize their minions and mad scientists to collect resource dice and compete to build monsters, potions, and devices. In more detail from the publisher:
Build interesting devices that open new possibilities. Brew potions that grant you fantastic on-demand abilities. Create strange monsters and earn great renown. All while keeping an eye on your fellow scientist and their minions. Scientists bring research into the lab to use on their experiments but they are not the only ones who benefit. Occupy a space adjacent to the research dice held by any minion and you can use it for your own creations.
Collect monster, device, or potion dice to generate more research that can be used on your creations.
Expand the laboratory giving everyone new opportunities.
With each new creation, your collection grows and the placement of each creation in your grid can create new opportunities or gain more renown. Once a player builds their 12th creation the end of the game is triggered and the player with the most renown (points) wins.
CoLab is a worker and dice placement game with dice collection. Players compete to gain the most renown through building monster, device, or potion cards over the course of the game. Each turn you send a minion to a tower space to gather resources or return a minion. Your minions also hold your resource dice. This resource can be used by players at either adjacent laboratory location. Then you place your player miniature on a laboratory location and either put the adjacent minions to work collecting more resources or build cards according to what is available at that lab. As the game progresses the board expands giving new opportunities for all players who visit that location.
Build a wide variety of monsters, potions, and devices or focus on one type to gain the most renown and win the game.
CoLab employs a series of '“take this”' mechanics where players provide resources, minions, or other opportunities to their opponents in exchange for resources or points. Balancing how much you give away with the opportunities your opponents may create is the real trick to becoming the most renowned scientist in CoLab.
Cellulose plays with 1–5 players in 45–90 minutes and is a standalone sequel to Coveyou's Cytosis: A Cell Building Game, which was released in 2017. Cytosis had players competing inside a human cell, and now Cellulose sets us inside a plant cell.
Here's a high-level overview of what you can expect to be schooled on in Cellulose:
Cellulose is the standalone sequel to Cytosis (2017). It has some of the same DNA, but Cellulose expands familiar game systems, allowing players greater control over available resources, strategic paths, and even game length.
The days of Earth being the center of humankind’s attention has ceased. The time of interplanetary spaceflights, space exploration and exploitation is already upon us.
MARS, having been terraformed and colonized for more than 50 years, facilitates, among others, the headquarters of the Asteroid Mining Assembly of Corporations (A.M.A.C.), a regulatory and corporate instrument of authority overseeing all issues that concern the Asteroid Mining Corporations.
CERES, the largest object in the asteroid belt stands as the last resort before the outer planets, a trading port established as the ultimate sign of stability within the chaos of the asteroid belt. Ceres is now the home of the Asteroid Mining Complex and its great establishment.
Take up the role of one of the Asteroid Mining Corporations. Plan and execute your company’s agendas, construct facilities, deploy mining probes in the asteroid belt, research for new technologies and exploit your power in the council of Mars.
CERES awaits you!
Ceres is a 1-4 player Sci-Fi worker placement game where players take the role of an Asteroid Mining Corporation in the near future and try to outplay their opponents and rule Ceres! The game consists of 3 rounds that represent 3 years in Ceres and the respective full business cycles of the corporations. Players can choose among a variety of actions including launching mining probes to the Asteroid Belt, trading raw materials, constructing and upgrading their core facilities as well as expanding the colony of Ceres, improving their technology through research and liaising with the Mars council in order to exploit their power even more!
Ceres has been co-developed with an astrophysicist for the best possible thematic applications and brings a couple of innovative twists to the worker placement genre!