The game of solitaire strategic air command in World War III.
The game puts the player in the shoes of an Allied Air Commander during a hypothetical World War III set around 1987.
To that end, the decisions you make in this game are big theater decisions and the scale of the game works on the level of flights of aircraft. Each turn, you're creating and assembling raids and assigning missions to air units, hoping to influence the ground war - over which you have limited control.
Simple and fast but laced with tough decisions.
—description from the publisher