Designer: Martino Chiacchiera, Benedetto Degli Innocenti
Artist: Xīn Mào
Mood X is a storytelling and lateral thinking game in which your playmates' personality is part of the game.
The game is divided into turns, and on each turn a different player acts as the protagonist of a short story. A clever mechanism helps the other players to generate a range of stories in little time. When the story is over, each player attempts to deduce and guess the mood of the protagonist player: Secretly, players choose a specific mood on their mood wheels, then everybody reveals their choice. Points are scored depending on how close your choice is to the protagonist's chosen mood. The protagonist-player scores victory points depending on how close the other players get to his chosen mood.
When everybody has scored points, the role of the protagonist passes clockwise, and a new turn starts. The first player to reach 24 victory points wins.