Six ape temples wait to be discovered, but the chambers are locked. By means of a dice throw, the researcher is moved. When a researcher discovers a chamber, trips a mechanism that unlocks the chamber. The chambers may be discover one to three times. Inside the temples are treasures. The more frequently it is discovered, the less treasure will be found. However, once in a while, a snake emerges from a temple that brings a curse. During the game, the players can alter the results of the cube throw once in a while to discover a certain chamber.
Gunter Baars has created many games with this mechanism that play in the box. This consistently is continued here.