Designer: Frank Dyksterhuis, Mark Wood
Publisher: Dr. Wood Challenge Centre
The object of Kingdom Quest is to strategically maneuver each of your Kingdoms to acquire other Kingdoms by allying a King and Queen, Prince and Princess or Queen and Knight.
Each playing piece is a cube, showing a different noble on each of its faces. Players move by rolling the cube over to the next square, revealing a new face. Players can capture another player's piece by moving their cube to a spot adjacent to another cube. If their cube shows the right noble to ally with the other player's piece, the other player's cube is removed from the game.