Designer: Reiner Knizia
Publisher: (Web published)
In Keltis Ór, players roll 3 dice that they can reroll once. Then they must choose one of 3 options:
- Take the stones available on the dice
- Take a token from one of the 5 available colors.
This will allow the player to build ascending or descending paths as well as award a bonus (leprechaun, stone, clover, points)
- Pass
Players score in 4 different ways:
- Path length: the longer, the better. Short paths score negative
- Stones: the more, the better. Too few means a negative score
- Leprechauns: +3 for majority, -3 for minority
- Bonus points
Keltis Ór is a fascinating game. Players have a lot of freedom: paths, colors, high or low, aggressive or peaceful, pace of the game, ways of scoring, etc. The dice will make sure that every game is different. No strategy is intrinsically better: good players will adapt their play to the current situation. Clever play is rewarded.