5.0

Indian Wars (2007)

Rank: --
2 Players
-- Min
Age: --
Complexity: 2.00/5

Designer: Lloyd Krassner

Publisher: Warp Spawn Games

"Card game for 2 Players. Theme: American Indian Wars in the Post Civil War Years. One player is the Whites. The other player is the Indians."

The game is played using a custom card deck containing seven types of cards: Initiative, White Combatant, Indian Combatant, Firepower, Aftermath, Special, and Historical. Most of the cards are ranked with a number. Some cards can only be played by one player.

Each player starts with twenty Blood Chips. Blood Chips are won from the opposing player by playing cards having a higher total Combatant score.

"Victory: Reduce your opponent to zero Blood Chips. Note: If both players are reduced to zero at the end of a Turn, the player with the least negative total wins. A White win indicates an early end of the Indian Wars in The White Mans favor. An Indian win indicates additional Resistance and a
Continuation of the Indian Wars. (By 1870 there were more Whites in Kansas than Indians in the entire US)"

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