Try to pass off as human - or redefine what it means to be human!
Designer: Jordan W. Martin, Robert Noss, Luke Peterschmidt, Ali R Thome
Artist: Jordan W. Martin, Ali R Thome
Publisher: Right After Then Design LLC
How to Human is the Microgame of Monsters trying desperately to learn how to pass as humans. Designed as part of the Global Game Jam 2014, the game is intended as a fun riff on the topic of peer pressure.
You’re a monster who really wants to fit in to human society, so you’ve enrolled in Dr. Blobbleplop’s 3 week crash course in “How to Human.” Try your best to hide traits deemed "too Monstery" so you can pass as a human.
How to Human is a 15 card micro-game designed for 3-4 players (or a 30 card game designed for up to 8 players).