Tactical simulation of the fight for Hougomont chateau during the Battle of Waterloo.
Designer: Ralph Braun, Shawn McEvoy
Artist: Sawshun Yamaguchi
Publisher: Kokusai-Tsushin Co., Ltd. (国際通信社), XTR Corp
Hougomont is a tactical level simulation of the fight for Hougomont chateau during the battle of Waterloo.
Game scale : each hex is 25 yards, each turn 10 mins of real time, each unit is a company. Movement and combat is combined into action points. Non-phasing player has the option to react resulting in "Boom & Zoom" tactics.
Victory revolves around the capture of Hougomont. Rules include climbing walls, breaking and barring doors, howitzers and command control.