7.6

Havenfall (2017)

Refugees from a fallen town recruit heroes and artifacts to fight off the attackers.

Rank: 13338
1-4 Players
30-120 Min
Age: 10+
Complexity: 2.50/5

Designer: Joe Yzquierdo

Artist: Joe Yzquierdo

Publisher: Dabeco Games

You are survivors of the town of Ember. The Djiran demons have opened a rift that begins to corrupt the land. You have fled to the town of Havenfall with the few items and treasures you salvaged from your home.

In this deck-building game each player starts with the same ten cards. Players use their cards to perform one of the following actions during their turn: buy cards, fight monsters, or trash cards. Each player builds their own unique deck with their purchases. When a player buys a card, it is placed in their discard pile. When a player no longer has a deck, the discard pile is shuffled and becomes the deck in which players’ draw their hands. Purchased cards are more powerful than the ten starter cards and help players fight monsters. Players may choose to thin down their deck by trashing cards in order for more powerful cards to be drawn more frequently.

Players have the option of gaining spells during their turn. Spells can be used at any point during the game to either aid a player during their turn or disrupt an opponent’s turn.

When a player fights and defeats a monster, the player gains a pixel related to the color of the monster. These pixels are a reusable resource that enhances players’ cards. When a player defeats a boss, they also gain points based on the monster’s rank. These points move the player along on the scoreboard. The first player to reach ten points wins the game.

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