6.5

Gute Nachbarn (1986)

Rank: 11715
2-4 Players
15 Min
Age: 10+
Complexity: 1.14/5

Designer: Alex Randolph

Publisher: ABRA, Dal Negro, Das Spiel

This abstract game consists of:
- One board with 37 “holes” in an hexagonal pattern
- 37 pieces (similar to Go-stones) in following color distribution: 1 silver; 4 white; 8 red; 8 blue; 8 yellow; 8 green.

The stones are randomly distributed in the holes of the board. Then players take their turns moving the silver stone in an adjacent not-empty hole and capturing the stones which is contained in that hole. White stones are worth 10 points each. Red, blue, yellow and green stones are worth the square of their number (e.g.: if you capture 3 red stones, you get 9 points; if you capture 5 green stones, you get 25 points, and so on…).
Play continues until the silver stone is isolated (e.g.: it is surrounded only by empty holes).

In a game with 3 or more players, the final score of every player is given by the sum of the stones he/she captured, PLUS the sum of the stones captured by the following player. Hence the name Gute Nachbarn, which means “Good Neighbor”.

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