Artist: Arthur Rackham
Publisher: (Self-Published)
Grimm is a 60 card game that is can be played with two (2) to four (4) players. The gameplay is fully strategy-driven, utilizing psychology, trick-taking, and game theory. It is based on the Grimm Fairy Tales and the artwork of Arthur Rackham.
The game has two types of cards, Prize Cards and Bidding Cards. Both the Prize Cards and Bidding Cards have powers and combinations that cause players to rework and execute evolving strategies throughout the game.
The Prize Cards are captured in a series of four bidding rounds and have different values (Victory Points) which are triggered by the types of cards each player captures. A summary of their follows are as follows:more Dwarf cards. One card is worth one (1) point to the player, two cards are worth four (4) points to the player, up to seven cards are worth forty-nine (49) points to the player.
The Bidding Cards are from 0 - 7 and are used to capture the Prize Cards. The bidding tactics each player employs are based on how others bid and capture cards, a player's individual Prize Card strategy, and each player's reading of their opponents. A few Bidding Cards have special rules:—description from the publisher