Every answer is correct – with one exception from which you'd better keep your "Finger weg", that is to say, hands off. Otherwise, the high tension will overload and the fuse will blow!
Each round in Finger weg!, one of 287 cards in seven categories is placed into a special device — the "fuse box". This card shows one task or challenge and eight answers, one of them being false; the fuse box hides this information behind small sliding gates for each answer.
On a turn, the active player announces which one of the answers not yet chosen is correct. All of the other players now either join him in this opinion or quit the round. The player then moves the slider, and if he was correct, all players who haven't yet quit benefit — but maybe he was wrong...
Players who quit the round cannot rejoin for later answers, giving up any additional profit for each subsequent correct answer, so the main challenge of the game is to quit at the right time.
Finger weg! includes a 48-page booklet of facts and background about the tasks.