Managers confront each other in a terrorizing human villages contest with monsters.
Designer: Jérémy Ducret
Artist: Olivier Derouetteau, Jean-Baptiste Reynaud
Publisher: La Boîte de Jeu, Evrikus
We at Evil Corp. have been working for 666 generations to frighten human villages. When it comes to scaring, we're the best!
Every year, we hold a team seminar where each of our managers is tasked with recruiting a team of monsters and competing against their colleagues to prove they're the best at terrorizing humans. Will you have the most terrifying team of the year?
In Evil Corp., the first player — or team when you play 2vs2 — to take control of its second village will be declared the new CEO of the Company, and therefore, winner of the game. To do this, send your troops of monsters to scare the villagers more than your opponent, to the point that their village becomes yours. During your turn, you can perform one action:When you have no more available actions or when you choose to do so, you may pass, which ends the round for you.
Depending on where the monsters are placed, they grant you bonuses:
The order in which you choose to perform your actions will tremendously impact your strategy and the outcome of the game. Good Luck, CEO Pretender!