Designer: Stacy Alden
Publisher: (Unknown), Elvis Presley Enterprises Inc
Elvis - The Game that Allows The Legend To Live On
Using tokens that include a blue suede shoe or a teddy bear, players roll and move around the board, hoping to land on enough spaces (or draw enough record-shaped cards) to earn $25 million - in a combination of cash and gold records (which are valued at $250,000 each). Most cards list an accomplishment ("Variety declares Elvis "The King of Rock and Roll!") or event (Daughter Lisa Marie is born) in Elvis’ life. Many cards let players collect money and/or gold records. Others force them to pay money to the bank. Some send them to specific spaces on the board.
Several of the spaces are named after places where Elvis spent his time (Graceland, Hollywood & Recording Studio). There are also Army and Hawaii boxes, where (if you draw a card and get "drafted" or go on vacation) your token must stay for one or two turns.
One unique feature about the guitar-shaped game board is the "On Tour" row of spaces that make up the guitar’s neck. Most of the ten spaces here are just the names of cities where Elvis toured and don’t offer anything of value. But the ultimate goal is to reach the last space - Las Vegas - by rolling the exact number needed. When a player makes it to Vegas, they immediately collect $500,000. For their next 4 turns, as long as a 1 or 2 is rolled, the player can stay in Vegas for a "Return Engagement," collecting $500,000 each time!
Players get a "grace" period and can take out a loan if they lose all of their cash and are forced by a card to make a payment to the bank. According to the rules, "In the spirit of Elvis’s well-known generosity, no player can be forced out of the game by going broke!"