7.1

Cuba (2007)

In pre-revolution Cuba, produce and ship goods, and influence the Parliament to help.

Rank: 847
2-5 Players
75-120 Min
Age: 12+
Complexity: 3.26/5

Designer: Michael Rieneck, Stefan Stadler

Artist: Michael Menzel, Michael Rieneck, Yvon-Cheryl Scholten +1

Publisher: eggertspiele , ADC Blackfire Entertainment , Filosofia Éditions +6

Cuba prior to the revolution: Under turbulent circumstances, the villages of the island strive for independent wealth and influence. Who can buy and sell his products and goods on the domestic market profitably or take in the most on the trading ships? Who can send the right delegate to parliament in order to influence the government legislative process, or erect distilleries, hotels and banks at the right moment to the benefit of his village?

Whoever has accumulated the most victory points in Cuba by the end of the game wins. Players earn victory points by shipping merchandise from the harbor, but also by erecting and using buildings, and by abiding by the law.

- description from the publisher

Where to Play Cuba (2007)

Board Game Cafes and Clubs Have Cuba Near You

Where to Buy Cuba (2007)

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