Players compete as pirates to be the first to collect a treasure and bring it back to their home island. Your pirate must land exactly on his island: if you roll too high a number, he must “move around” it until you roll the right number to land exactly on the island.
Players move their pirate token and one of four monster tokens on each turn according to the rolls of two different colored dice. Pieces move from point to point on a grid. There are four “whirlpools” at the sides. A pirate can use these whirlpools to jump to one of the other three sides.
Along the way pirates dice-fight each other and a cast of monsters, resulting in transfer of ownership of the treasure or, in the case of the monsters, loss of life.
Game composed of a cardboard game board, 2 wooden dice, 4 cardboard tokens, 4 wooden monsters, 4 wooden boats with a pirate on each and a wooden treasure.