Designer: Till Meyer, Nicole Stiehl
Publisher: Spieltrieb
This game was developed as a German / English / French joint venture to develop an educational game about colonialism.
Each player is a colonial power, all arriving on the same continent at the same time. The continent is divided into regions, most of which are coastal. Each player starts with one settlement, a 'resource' and a port somewhere on the coast. A turn consists of simultaneously selecting an action (at the start from four: colonise, build ship, build port, explore/prospect) Then in turn - Collect Income; Execute action; Take and execute an event card. The length of an epoch is governed by the number of event cards, so the more players, the fewer actions you get.The victor is the player with the most money at the end of the last epoch.