5.8

Code Name: Sector (1977)

Who will be the one to find and sink the hidden, computer-controlled submarine?

Rank: 16708
1-4 Players
30 Min
Age: --
Complexity: 1.75/5

Designer: Robert Doyle

Publisher: Miro Company, Parker Brothers

The computer game of submarine pursuit
  • Use a real computer to track an unseen sub.
  • Be in command of the combat information center.
  • Plot you ship's course on a nautical chart.
  • Avoid costly collisions.
  • Aim and fire torpedoes at the sub.
  • Miss the target and the sub retaliates.

The board game where you match wits with a computer

Decades ago -- when computers were first developed -- a computer would cost over a million dollars and would fill an entire room. Now, after extensive research with a leading electronics company, Parker Brothers brings you a powerful computer designed strictly for family fun. The CODE NAME: SECTOR computer is capable of making thousands of calculations per second. Its solid-state memory keeps track of players positions at all times. And its logic circuitry instantly detects collisions, counter-attacks, misfires, and hits. A combat information center contains all the controls needed to navigate within range of the sub and fire. An electronic readout, made up of light-emitting diodes, automatically displays information supplied by the computer. The computer works with you as you track down an enemy sub on a nautical chart. Being the first to sink it isn't easy. With over 3000 possible underwater locations, the sub is unlikely to be in the same place twice.

  • An electronic display provides players with complete combat information during the course of the game.
  • A ship's direction is shown on a lighted compass.
  • A steering capability allows players to change course from left or right to close in on the sub.
  • A pair of speed controls allow destroyers to travel at 9 different speeds.
  • An evasive sub option makes the game more challenging for experienced players.
  • A programmed learning sequence teaches the play quickly and easily.
  • A sonar control area is used to determine range information and to aim and fire torpedoes.
The game comes complete with:
  • Computer console
  • Nautical playing/plotting surface
  • Marking crayons (4 total)
  • Crayon sharpener
  • Parallel rule
  • Replica submarines for scoring (8 total)
  • Reusable erasing cloth

9 VOLT BATTERY NOT INCLUDED. ALKALINE BATTERY RECOMMENDED FOR BEST RESULTS.

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