Designer: Oliver Deiser
Publisher: Caroli Spiel
Claim is an abstract tactical game for 2, 3, or 4 players (two teams of 2), age 12 and up. A typical game usually last about 30 minutes. Players take turns placing their fence pieces on the 8x8 grid. The grid starts fenced in by neutral gray fence pieces. The goal is to enclose a square so that you have more fence pieces surrounding it than any other player. Once this occurs, you place your color stone on the square and then replace the surrounding fence pieces with neutral gray fences (this may now trigger scoring of adjacent squares). The game ends when no more plays are available. The winner is the player or team with the most stones on the board.
The basic grid size of the board is 8x8 squares.