Designer: Antoine Bauza, Anthony Combrexelle, Gabriel Durnerin, Corentin Lebrat, Ludovic Maublanc, Ludovic Papaïs
Artist: Miguel Coimbra, Xavier Collette, Maëva da Silva, Christine Deschamps, Xavier Gueniffey Durin, Vincent Dutrait
Publisher: IELLO
"Château Aventure" is a cooperative game in which you will experience extraordinary adventures in various worlds. It uses Jared A. Sorensen's Parsely system to mimic the play of a text-adventure computer game and features several of his original adventures.
One player will be the computer (or "parser") and will give to the other players details about characters, places, actions, and everything that may happen during the game.
The other players will play the same character successively, by each giving an instruction like "go West", "take key", "use key on chest", etc.
Each scenario has one or more victory conditions. If players managed to follow the right path and got a perfect score of 100 points, they win the game. A game can be lost if the main character is killed and players didn't save the game.