Develop your small, glass-making domain in the woods of the Black Forest.
Designer: Tido Lorenz, Uwe Rosenberg
Artist: Lukas Siegmon
Publisher: Feuerland Spiele, Capstone Games, Cranio Creations, Game Harbor, Maldito Games, Super Meeple
In Black Forest, you start out with a small domain in need of new buildings and livestock. You’ll travel from village to village to enlist the aid of the best specialists. Exploiting the abilities of these specialists lets you collect resources, lay out new landscape tiles (e.g., ponds and fields), and build a variety of buildings, which come in four types. Choose the right buildings, place landscapes, fire up your glass production, and expand your domain.
Uwe Rosenberg’s resource wheels are making once again making their presence, made famous in Glass Road (2013). Two resource wheels on your tableau help you keep track of your resources and production. Black Forest continues the story - as the name suggests — in the Black Forest. Among others, the main difference between the two games is the use of worker placement in Black Forest instead of simultaneous action selection.
A wide selection of buildings and their different effects offer many different paths to victory.
—description from publisher