Solve problems, defeat barriers to progress, and build a future by realizing ideas.
Designer: Matt Eklund
Artist: Karim Chakroun, Johanna Pettersson
Publisher: Ion Game Design, Sierra Madre Games
We are called to be architects of the future, not its victims. – R. Buckminster Fuller—
What if the future is non-dystopian? No pandemic, zombies, or post-apocalyptic rubble? Imagine instead a future in which humanity explores the fringes of the achievable, in which scientists and technocrats rewrite the human condition by expanding into new spheres — the developing world, the cloud, and space. Win by solving humanitarian problems, demolishing societal and technological barriers, and guiding human progress towards a future of your design.