Designer: Massimo Chiari, Alessandro Ivanoff, Mirella Vicini
Artist: Paolo Chiari
Publisher: DaS Production
Many years ago, Yummell was a race of luck and dexterity in the fantasy world of Kfoorp. The race carried the participants across woods, plains, swamps, and all kinds of magical terrains.
In Yummell, the runners are fantasy characters, from Flamm the swamp dragon to Fulmergh, the caretaker Elf. The mapboard is created anew each race by assembling map tiles that bear the different terrains.
Each player has a hand of cards, and each turn the player plays one of his movement cards, then has an encounter where his character ends its movement. The game also includes event cards, creature cards that characters can meet, and artifacts that can help during the race.
The first character to reach the end of the track wins.